mirror of
https://github.com/Earth-Genesis-Games/Ajedrez_Purgatorio.git
synced 2026-09-11 09:47:35 +00:00
- Fix 9 CS0101 duplicate classes between Mono/ and Mono/Classic/ - BoardManager -> ClassicBoardManager, SquareClick -> ClassicSquareClick - Delete duplicate Piece/Pawn/King/Queen/Rook/Bishop/Knight from Classic/ - Merge GetAttackSquares into Piece base class with overrides - Fix King castling: reject castling through/while in check - Assign URP pipeline to QualitySettings (6 levels) and GraphicsSettings - Fix template identifiers (DefaultCompany -> EarthGenesisGames) - Delete orphaned SampleScene.unity and duplicate URP assets - Fix test assembly reference (Assembly-CSharp -> AjedrezPurgatorio.Runtime) - Remove 11 unused packages (multiplayer, visualscripting, terrain, etc.) - Update BoardInputSystemSpike for ClassicSquareClick - Write unit tests: CheckDetector, DrawDetector, MoveValidator - Fix BalanceConfig JSON structure to match C# class fields - Update stale documentation (~30 files) - architecture.md, ADR-0001, roadmap, gate-check, EPIC.md - PROJECT_STATUS.md, BLOQUEADORES_JUGABILIDAD.md - tech-debt-register.md - Add Unity Editor setup guide (production/UNITY_EDITOR_SETUP.md)
8 lines
730 B
XML
8 lines
730 B
XML
<?xml version="1.0" encoding="utf-8"?>
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<test-run id="2" testcasecount="0" result="Passed" total="0" passed="0" failed="0" inconclusive="0" skipped="0" asserts="0" engine-version="3.5.0.0" clr-version="4.0.30319.42000" start-time="2026-06-20 14:08:30Z" end-time="2026-06-20 14:08:30Z" duration="0,002572">
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<test-suite type="TestSuite" id="1004" name="Ajedrez_Purgatorio" fullname="Ajedrez_Purgatorio" runstate="Runnable" testcasecount="0" result="Passed" start-time="2026-06-20 14:08:30Z" end-time="2026-06-20 14:08:30Z" duration="0.002572" total="0" passed="0" failed="0" inconclusive="0" skipped="0" asserts="0">
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<properties>
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<property name="platform" value="PlayMode" />
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</properties>
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</test-suite>
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</test-run> |