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14 lines
333 B
C#
14 lines
333 B
C#
using System;
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using UnityEngine;
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public class DummyRewardedAdsService : MonoBehaviour, IRewardedAdsService
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{
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public bool IsRewardedReady() => true;
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public void ShowRewardedAd(Action onSuccess, Action<string> onFail)
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{
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Debug.Log("[DummyAds] Simulando anuncio (reward OK).");
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onSuccess?.Invoke();
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}
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}
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