docs: clean up root CLAUDE.md — remove placeholders, add project identity

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# Claude Code Game Studios -- Game Studio Agent Architecture
# Claude Code Game Studios — Ajedrez Purgatorio
Indie game development managed through 48 coordinated Claude Code subagents.
Each agent owns a specific domain, enforcing separation of concerns and quality.
Narrative chess game set in purgatory. Tactical gameplay with emotional piece identity,
dice risk/reward mechanics, and async Dead Kings social system.
## Technology Stack
- **Engine**: Unity 6 (URP 17.3.0)
- **Engine**: Unity 6.3 LTS (6000.3.13f1)
- **Language**: C#
- **Render Pipeline**: URP 2D (17.3.0)
- **UI**: UGUI + TextMeshPro
- **Version Control**: Git with trunk-based development
- **Build System**: [SPECIFY after choosing engine]
- **Asset Pipeline**: [SPECIFY after choosing engine]
> **Note**: Engine-specialist agents exist for Godot, Unity, and Unreal with
> dedicated sub-specialists. Use the set matching your engine.
- **Target Platform**: PC (expandable to mobile)
## Project Structure