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- Portraits/ricardo.png (256x256 flat crown style) wired into SpeakerDatabase.asset and SpeakerDatabaseSetup entries; no speaker is missing art now - La Muerte speaks in campaign for the first time: one chained node in g8/g16/g24 outros (act finales) plus g30 intro/outro bookends, closing the game giving the player agency to leave the empty throne - PortraitRegistry null-fill fix from previous commit makes her portrait render automatically in these nodes Verified in Unity 6000.3.13f1 batch mode: clean import, 200/200 EditMode tests