This commit is contained in:
2025-10-16 17:33:05 -03:00
parent 6df30442fe
commit 602d3c3b41
10 changed files with 246 additions and 186 deletions
@@ -2215,19 +2215,19 @@ Tilemap:
- m_RefCount: 150
m_Data: {r: 1, g: 1, b: 1, a: 1}
- m_RefCount: 1
m_Data: {r: 0.72543454, g: 0.3488067, b: 0.35697412, a: 1}
m_Data: {r: 0.858017, g: 0.49014342, b: 0.598329, a: 1}
- m_RefCount: 1
m_Data: {r: 0.9257274, g: 0.57096034, b: 0.64855194, a: 1}
m_Data: {r: 0.82448286, g: 0.38020048, b: 0.414105, a: 1}
- m_RefCount: 1
m_Data: {r: 0.9533955, g: 0.5678953, b: 0.65130305, a: 1}
m_Data: {r: 0.7023414, g: 0.3389139, b: 0.43821424, a: 1}
- m_RefCount: 1
m_Data: {r: 0.73310906, g: 0.33890107, b: 0.3592356, a: 1}
m_Data: {r: 0.9783273, g: 0.606326, b: 0.6101046, a: 1}
- m_RefCount: 1
m_Data: {r: 0.79817545, g: 0.43338978, b: 0.48723185, a: 1}
m_Data: {r: 0.876806, g: 0.36003494, b: 0.48926592, a: 1}
- m_RefCount: 1
m_Data: {r: 0.7891452, g: 0.54260397, b: 0.5810858, a: 1}
m_Data: {r: 0.72826755, g: 0.4548645, b: 0.48712346, a: 1}
- m_RefCount: 1
m_Data: {r: 0.8333161, g: 0.4197106, b: 0.4965603, a: 1}
m_Data: {r: 0.8016303, g: 0.35880268, b: 0.3842952, a: 1}
m_TileObjectToInstantiateArray: []
m_AnimationFrameRate: 1
m_Color: {r: 1, g: 1, b: 1, a: 1}
+7 -3
View File
@@ -3072,7 +3072,7 @@ MonoBehaviour:
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 0
m_CallState: 2
- m_Target: {fileID: 738436355}
m_TargetAssemblyTypeName: GameManager, Assembly-CSharp
m_MethodName: StartNewRun
@@ -3084,7 +3084,7 @@ MonoBehaviour:
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
m_CallState: 0
--- !u!114 &685391695
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -7841,7 +7841,7 @@ PrefabInstance:
m_Modifications:
- target: {fileID: 919536873842891630, guid: 5c9e33416accb3240903bd223b667372, type: 3}
propertyPath: m_LocalPosition.x
value: -25.04
value: -31.95
objectReference: {fileID: 0}
- target: {fileID: 919536873842891630, guid: 5c9e33416accb3240903bd223b667372, type: 3}
propertyPath: m_LocalPosition.y
@@ -7883,6 +7883,10 @@ PrefabInstance:
propertyPath: m_Name
value: planespawner (1)
objectReference: {fileID: 0}
- target: {fileID: 6019096482650356790, guid: 5c9e33416accb3240903bd223b667372, type: 3}
propertyPath: m_IsActive
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
+3 -3
View File
@@ -3084,9 +3084,9 @@ RectTransform:
m_Children: []
m_Father: {fileID: 800283092}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 8.262}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 429, y: -333}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -211, y: 27}
m_SizeDelta: {x: 628.3042, y: 235.614}
m_Pivot: {x: 0.5, y: 0.46875906}
--- !u!114 &601115176
+5
View File
@@ -4,6 +4,11 @@ public class BtController : MonoBehaviour
{
public GameObject levelPanel;
void Awake() {
// Evita que Android cierre el juego automáticamente
Input.backButtonLeavesApp = false;
}
public void OpenPanel()
{
levelPanel.SetActive(true);
@@ -47,24 +47,35 @@ public class CameraColliderCulling2D : MonoBehaviour
}
void UpdateVisibility()
{
if (cam == null) cam = Camera.main;
if (cam == null) return;
// Rect de viewport con margen
const float m = 0.05f;
var visRect = new Rect(-m, -m, 1f + 2*m, 1f + 2*m);
foreach (var obj in trackedObjects)
{
foreach (GameObject obj in trackedObjects)
if (!obj) continue;
var col = obj.GetComponent<Collider2D>();
var rend = obj.GetComponent<SpriteRenderer>();
if (!col || !rend) continue;
// Chequeo por "cualquier parte visible": proyecta las 8 esquinas del bounds
Bounds b = rend.bounds;
var c = b.center; var e = b.extents;
bool anyVisible = false;
for (int xi = -1; xi <= 1; xi += 2)
for (int yi = -1; yi <= 1; yi += 2)
{
if (obj == null) continue;
var col = obj.GetComponent<Collider2D>();
var rend = obj.GetComponent<SpriteRenderer>();
if (col == null || rend == null) continue;
Bounds bounds = rend.bounds;
Vector3 screenPoint = cam.WorldToViewportPoint(bounds.center);
bool isVisible =
screenPoint.x > -0f && screenPoint.x < 1f &&
screenPoint.y > -0f && screenPoint.y < 1f;
col.enabled = isVisible;
Vector3 corner = new Vector3(c.x + xi*e.x, c.y + yi*e.y, c.z);
Vector3 vp = cam.WorldToViewportPoint(corner);
if (vp.z > 0f && visRect.Contains(new Vector2(vp.x, vp.y))) { anyVisible = true; break; }
}
col.enabled = anyVisible;
}
}
}
@@ -42,19 +42,17 @@ public class SimpleMenuController : MonoBehaviour
void Start()
{
// Botones → asegúrate que cada uno llama su índice
// 🔧 FIX: cada botón ahora usa su índice correcto
if (levelAButton) { levelAButton.onClick.RemoveAllListeners(); levelAButton.onClick.AddListener(() => PlayLevel(0)); }
if (levelBButton) { levelBButton.onClick.RemoveAllListeners(); levelBButton.onClick.AddListener(() => PlayLevel(2)); }
if (levelBButton) { levelBButton.onClick.RemoveAllListeners(); levelBButton.onClick.AddListener(() => PlayLevel(1)); }
if (levelCButton) { levelCButton.onClick.RemoveAllListeners(); levelCButton.onClick.AddListener(() => PlayLevel(2)); }
if (backButton) { backButton.onClick.RemoveAllListeners(); backButton.onClick.AddListener(OnBack); }
// Loading UI
if (loadingPanel) loadingPanel.SetActive(false);
if (continuePrompt) continuePrompt.SetActive(false);
if (progressBar) progressBar.value = 0f;
if (progressText) progressText.text = "0%";
// Asegurar que al menos el primer nivel esté desbloqueado
int unlocked = Mathf.Max(1, PlayerPrefs.GetInt(KEY_UNLOCKED, 1));
PlayerPrefs.SetInt(KEY_UNLOCKED, unlocked);
PlayerPrefs.Save();
@@ -66,17 +64,14 @@ public class SimpleMenuController : MonoBehaviour
{
int unlocked = Mathf.Max(1, PlayerPrefs.GetInt(KEY_UNLOCKED, 1));
// A (0)
bool aUnlocked = unlocked >= 1;
if (levelAButton) levelAButton.interactable = aUnlocked;
if (levelALockOverlay) levelALockOverlay.SetActive(!aUnlocked);
// B (1)
bool bUnlocked = unlocked >= 2;
if (levelBButton) levelBButton.interactable = bUnlocked;
if (levelBLockOverlay) levelBLockOverlay.SetActive(!bUnlocked);
// C (2)
bool cUnlocked = unlocked >= 3 && !forceLockLevelC;
if (levelCButton) levelCButton.interactable = cUnlocked;
if (levelCLockOverlay) levelCLockOverlay.SetActive(!cUnlocked);
@@ -92,11 +87,9 @@ public class SimpleMenuController : MonoBehaviour
Debug.Log("[Menu] Seleccionado index = " + index + " id=" + (database.levels[index] ? database.levels[index].levelId : "NULL"));
// Guarda selección y asegura desbloqueo mínimo coherente
PlayerPrefs.SetInt(KEY_SELECTED, index);
int unlocked = Mathf.Max(1, PlayerPrefs.GetInt(KEY_UNLOCKED, 1));
if (index + 1 > unlocked)
PlayerPrefs.SetInt(KEY_UNLOCKED, index + 1);
if (index + 1 > unlocked) PlayerPrefs.SetInt(KEY_UNLOCKED, index + 1);
PlayerPrefs.Save();
StartCoroutine(LoadGameAsync());
@@ -118,7 +111,7 @@ public class SimpleMenuController : MonoBehaviour
float target = Mathf.Clamp01(op.progress / 0.9f);
_shown = Mathf.Lerp(_shown, target, Time.unscaledDeltaTime * smoothing);
if (progressBar) progressBar.value = _shown;
if (progressBar) progressBar.value = _shown;
if (progressText) progressText.text = $"{Mathf.RoundToInt(_shown * 100f)}%";
bool timeOk = (Time.unscaledTime - t0) >= Mathf.Max(0f, minLoadingSeconds);
@@ -139,9 +132,8 @@ public class SimpleMenuController : MonoBehaviour
yield return null;
}
}
void OnBack()
{
Application.Quit();
}
}
void OnBack() { Application.Quit(); }
}
+6 -22
View File
@@ -10,17 +10,13 @@ public class PauseUIManager : MonoBehaviour
public int menuSceneBuildIndex = 0;
[Header("Base de niveles (ASIGNAR el mismo asset que usa el Menú)")]
public LevelDatabase database; // si no lo asignás, intentará encontrarlo en Resources
public LevelDatabase database;
[Header("PlayerPrefs Keys")]
public string keySelected = "selectedLevelIndex";
public string keyUnlocked = "unlockedCount";
// ================== Botones ==================
public void OnPauseEnter()
{
GameManager.Instance?.TogglePause();
}
public void OnPauseEnter() { GameManager.Instance?.TogglePause(); }
public void OnPauseExit()
{
@@ -31,17 +27,13 @@ public class PauseUIManager : MonoBehaviour
public void OnNextLevel()
{
// Lee índice actual
int current = GetSelectedIndex();
int next = current + 1;
// Asegura DB
EnsureDatabaseFor(next);
int total = (database != null && database.levels != null) ? database.levels.Count : 0;
Debug.Log($"[PauseUIManager] NextLevel: current={current}, next={next}, total={total}, db={(database != null ? database.name : "NULL")}");
// Si hay DB válida y NO existe siguiente → volver al menú
if (database != null && database.levels != null && next >= database.levels.Count)
{
Debug.Log("[PauseUIManager] No hay siguiente nivel en la DB. Volviendo al menú.");
@@ -49,11 +41,9 @@ public class PauseUIManager : MonoBehaviour
return;
}
// Avanza selección y desbloqueo
SetSelectedIndex(next);
EnsureUnlockedUpTo(next);
// Limpia flags de fin y recarga Game
ResetEndFlags();
SceneManager.LoadScene(gameSceneName);
}
@@ -71,14 +61,14 @@ public class PauseUIManager : MonoBehaviour
else SceneManager.LoadScene(menuSceneName);
}
// ================== Helpers ==================
// Helpers
void ResetEndFlags()
{
var gm = GameManager.Instance;
if (gm == null) return;
gm.isPaused = false;
gm.isPausedByGameOver = false;
// Time.timeScale lo maneja GameManager.Update según flags
// TimeScale lo maneja GameManager.Update
}
int GetSelectedIndex() => PlayerPrefs.GetInt(keySelected, 0);
@@ -101,16 +91,11 @@ public class PauseUIManager : MonoBehaviour
}
}
/// <summary>
/// Garantiza que 'database' apunte a un asset que contenga el índice 'needIndex' (actual o siguiente).
/// </summary>
void EnsureDatabaseFor(int needIndex)
{
// 1) Si ya está asignada y sirve, listo.
if (database != null && database.levels != null && needIndex < database.levels.Count)
return;
// 2) Buscar en Resources (poné tu LevelDatabase en una carpeta Resources/ para que funcione esto)
LevelDatabase best = null;
int bestCount = -1;
@@ -133,8 +118,7 @@ public class PauseUIManager : MonoBehaviour
return;
}
// 3) Si no encontró nada en Resources, mantenemos lo que haya (posible null).
if (database == null)
Debug.LogWarning("[PauseUIManager] No se encontró LevelDatabase válida. Verificá que Game.unity tenga la MISMA DB que el Menú o colócala en Resources/.");
Debug.LogWarning("[PauseUIManager] No se encontró LevelDatabase válida. Asegurá que Game.unity tenga la MISMA DB que el Menú o colócala en Resources/.");
}
}
}
+27 -118
View File
@@ -64,67 +64,45 @@ public class PlaneSpawner : MonoBehaviour
public ForwardAxis spawnPointForward = ForwardAxis.Right;
[Header("Resolución de rumbo")]
[Tooltip("Si está activo, cuando el spawn cae en BORDES, fuerza dirección hacia adentro. Si cae DENTRO, NO va al centro.")]
public bool useCameraBoundsSmartDirection = true;
[Tooltip("Margen (unidades mundo) para considerar que un spawn está en el borde de cámara.")]
public float edgeMargin = 0.35f;
[Tooltip("Cuando el spawn cae DENTRO del área visible: usar dirección RANDOM en vez del forward del spawn point.")]
public bool insideUseRandomDirection = false;
// =================== Kinemático (NO usa Rigidbody2D) ===================
// =================== Kinemático ===================
[Header("Kinemático (NO usa Rigidbody2D)")]
[Tooltip("Desplaza el spawn unos cm hacia adelante para evitar nacer dentro de zonas de control/llegada.")]
public bool applyKickoffNudge = true;
public float kickoffDistance = 0.4f;
[Tooltip("Fija una velocidad mínima inicial en el PlaneController (si speed es público).")]
public bool setInitialControllerSpeed = true;
public float minInitialControllerSpeed = 2.0f;
// =================== Gate por punto de spawn ===================
[Header("Gate por punto de spawn (un avión por punto hasta entrar a pantalla)")]
[Tooltip("Bloquea cada punto de spawn hasta que el avión que salió por ese punto entre a pantalla.")]
public bool gatePerSpawnPointUntilEnterScreen = true;
[Range(0f, 0.49f)]
[Tooltip("Encoge el rectángulo de viewport para considerar 'dentro de pantalla'. 0.05 = margen del 5% por lado.")]
public float screenMarginViewport = 0.05f;
[Range(0f, 0.49f)] public float screenMarginViewport = 0.05f;
// =================== Runtime ===================
private bool running = false;
private int totalSpawned = 0;
private Coroutine loopCo;
// slots
private bool[] slotOccupied; // por spawnPoint
private List<int> availableIndices = new(); // cache para selección random
private int seqPointer = 0; // para selección secuencial
void Awake()
{
EnsureSpawnPointsArray();
InitSlotArray();
}
void Awake() { EnsureSpawnPointsArray(); InitSlotArray(); }
void Start()
{
if (configureFromLevelConfig)
ApplyFromActiveLevelConfig();
if (startAfterConfig && eligible && gameObject.activeInHierarchy)
StartSpawning();
if (configureFromLevelConfig) ApplyFromActiveLevelConfig();
if (startAfterConfig && eligible && gameObject.activeInHierarchy) StartSpawning();
}
void OnDisable()
{
StopSpawning();
}
void OnDisable() { StopSpawning(); }
// =================== Data-Driven desde SO ===================
void ApplyFromActiveLevelConfig()
{
var cfg = ResolveActiveLevelConfig(out int cfgIndex, out LevelDatabase usedDb);
var cfg = ResolveActiveLevelConfig(out int _, out LevelDatabase _);
if (cfg == null)
{
if (verboseLogging) Debug.LogWarning($"[PlaneSpawner:{name}] No se pudo resolver LevelConfig activo. Se mantiene configuración por defecto.");
@@ -211,7 +189,6 @@ public class PlaneSpawner : MonoBehaviour
return null;
}
// =================== Overrides directos (si alguna vez los usas) ===================
public void ApplyOverrides(GameObject[] prefabsOverride, bool? rndInterval, float? interval, Vector2? intRange, int? max)
{
if (prefabsOverride != null && prefabsOverride.Length > 0) planePrefabs = prefabsOverride;
@@ -221,22 +198,11 @@ public class PlaneSpawner : MonoBehaviour
if (max.HasValue) maxSpawns = max.Value;
}
// =================== Ciclo de spawn ===================
public void StartSpawning()
{
if (running) return;
if (!eligible)
{
if (verboseLogging) Debug.Log($"[PlaneSpawner:{name}] No inicia: eligible=false (deshabilitado por LevelConfig).");
return;
}
if (planePrefabs == null || planePrefabs.Length == 0)
{
Debug.LogWarning($"[PlaneSpawner:{name}] Sin planePrefabs; no spawneará.");
return;
}
if (!eligible) { if (verboseLogging) Debug.Log($"[PlaneSpawner:{name}] No inicia: eligible=false."); return; }
if (planePrefabs == null || planePrefabs.Length == 0) { Debug.LogWarning($"[PlaneSpawner:{name}] Sin planePrefabs; no spawneará."); return; }
EnsureSpawnPointsArray();
InitSlotArray();
@@ -274,39 +240,26 @@ public class PlaneSpawner : MonoBehaviour
if (spawnPoints == null || spawnPoints.Length == 0) return;
int spIndex = GetAvailableSpawnPointIndex();
if (spIndex < 0)
{
// Todos ocupados → saltamos este tick
if (verboseLogging) { /* opcional: Debug.Log($"[PlaneSpawner:{name}] Todos los puntos ocupados, se espera próximo tick."); */ }
return;
}
if (spIndex < 0) return;
Transform sp = spawnPoints[spIndex];
GameObject prefab = planePrefabs[UnityEngine.Random.Range(0, planePrefabs.Length)];
if (prefab == null) return;
// 1) Posición
Vector3 spawnPos = sp.position;
// 2) Dirección inicial
Vector3 initialDir = ResolveInitialDirection(spawnPos, sp);
if (initialDir.sqrMagnitude < 1e-6f) initialDir = Vector3.right;
initialDir.Normalize();
// 3) Kickoff nudge
if (applyKickoffNudge && kickoffDistance > 0f)
spawnPos += initialDir * kickoffDistance;
if (applyKickoffNudge && kickoffDistance > 0f) spawnPos += initialDir * kickoffDistance;
// 4) Rotación inicial
float deg = Mathf.Atan2(initialDir.y, initialDir.x) * Mathf.Rad2Deg;
Quaternion rot = faceDirectionByRotation ? Quaternion.Euler(0, 0, deg) : Quaternion.identity;
// 5) Instancia
GameObject go = Instantiate(prefab, spawnPos, rot);
totalSpawned++;
// 6) Config controlador
PlaneController pc = go.GetComponent<PlaneController>();
if (pc != null)
{
@@ -315,12 +268,9 @@ public class PlaneSpawner : MonoBehaviour
if (pc.boxCollider2D != null) pc.boxCollider2D.enabled = true;
pc.SetInitialDirection(initialDir);
if (setInitialControllerSpeed && pc.speed < minInitialControllerSpeed)
pc.speed = minInitialControllerSpeed;
if (setInitialControllerSpeed && pc.speed < minInitialControllerSpeed) pc.speed = minInitialControllerSpeed;
}
// 7) Gate: marcar ocupado y liberar cuando entre a pantalla
if (gatePerSpawnPointUntilEnterScreen)
{
slotOccupied[spIndex] = true;
@@ -328,23 +278,14 @@ public class PlaneSpawner : MonoBehaviour
}
}
// =================== Gate helpers ===================
int GetAvailableSpawnPointIndex()
{
if (!gatePerSpawnPointUntilEnterScreen)
{
// Selección normal
if (selectMode == SelectMode.Random)
return UnityEngine.Random.Range(0, spawnPoints.Length);
else
{
int idx = seqPointer % spawnPoints.Length;
seqPointer++;
return idx;
}
if (selectMode == SelectMode.Random) return UnityEngine.Random.Range(0, spawnPoints.Length);
int idx = seqPointer % spawnPoints.Length; seqPointer++; return idx;
}
// Filtrar libres
availableIndices.Clear();
for (int i = 0; i < spawnPoints.Length; i++)
if (!slotOccupied[i]) availableIndices.Add(i);
@@ -358,15 +299,10 @@ public class PlaneSpawner : MonoBehaviour
}
else
{
// secuencial pero saltando ocupados
for (int step = 0; step < spawnPoints.Length; step++)
{
int idx = (seqPointer + step) % spawnPoints.Length;
if (!slotOccupied[idx])
{
seqPointer = idx + 1; // siguiente vuelta arranca después
return idx;
}
if (!slotOccupied[idx]) { seqPointer = idx + 1; return idx; }
}
return -1;
}
@@ -374,7 +310,6 @@ public class PlaneSpawner : MonoBehaviour
IEnumerator ReleaseWhenEnteredScreen(int slotIndex, Transform plane)
{
// seguridad: si el avión se destruye, libera
while (plane != null && !IsInsideViewport(plane.position, screenMarginViewport))
yield return null;
@@ -384,12 +319,10 @@ public class PlaneSpawner : MonoBehaviour
bool IsInsideViewport(Vector3 worldPos, float margin01)
{
var cam = Camera.main;
if (cam == null) return true; // si no hay cámara, no bloqueamos
var cam = Camera.main; if (cam == null) return true;
Vector3 vp = cam.WorldToViewportPoint(worldPos);
if (vp.z < 0f) return false; // detrás de cámara
float min = margin01;
float max = 1f - margin01;
if (vp.z < 0f) return false;
float min = margin01, max = 1f - margin01;
return (vp.x >= min && vp.x <= max && vp.y >= min && vp.y <= max);
}
@@ -397,27 +330,18 @@ public class PlaneSpawner : MonoBehaviour
{
int n = (spawnPoints != null ? spawnPoints.Length : 0);
if (n <= 0) { slotOccupied = new bool[0]; return; }
if (slotOccupied == null || slotOccupied.Length != n)
slotOccupied = new bool[n];
else
System.Array.Clear(slotOccupied, 0, slotOccupied.Length);
if (slotOccupied == null || slotOccupied.Length != n) slotOccupied = new bool[n];
else System.Array.Clear(slotOccupied, 0, slotOccupied.Length);
availableIndices.Clear();
seqPointer = 0;
}
// =================== Dirección inicial con “bordes inteligentes” ===================
Vector3 ResolveInitialDirection(Vector3 spawnPos, Transform sp)
{
if (!useCameraBoundsSmartDirection)
{
return insideUseRandomDirection ? RandomUnit2D() : GetForward(sp);
}
if (!useCameraBoundsSmartDirection) return insideUseRandomDirection ? RandomUnit2D() : GetForward(sp);
Camera cam = Camera.main;
if (cam == null || !cam.orthographic)
{
return insideUseRandomDirection ? RandomUnit2D() : GetForward(sp);
}
if (cam == null || !cam.orthographic) return insideUseRandomDirection ? RandomUnit2D() : GetForward(sp);
float halfH = cam.orthographicSize;
float halfW = halfH * cam.aspect;
@@ -436,27 +360,13 @@ public class PlaneSpawner : MonoBehaviour
if (onTop) return Vector3.down;
if (onBottom) return Vector3.up;
if (insideUseRandomDirection)
{
return RandomUnit2D();
}
else
{
Vector3 fwd = GetForward(sp);
if (fwd.sqrMagnitude < 1e-6f) fwd = RandomUnit2D();
return fwd.normalized;
}
if (insideUseRandomDirection) return RandomUnit2D();
Vector3 fwd = GetForward(sp);
if (fwd.sqrMagnitude < 1e-6f) fwd = RandomUnit2D();
return fwd.normalized;
}
Vector3 GetForward(Transform t)
{
switch (spawnPointForward)
{
case ForwardAxis.Up: return t.up;
case ForwardAxis.Right:
default: return t.right;
}
}
Vector3 GetForward(Transform t) => (spawnPointForward == ForwardAxis.Up) ? t.up : t.right;
Vector3 RandomUnit2D()
{
@@ -476,7 +386,6 @@ public class PlaneSpawner : MonoBehaviour
if (list.Count > 0) { spawnPoints = list.ToArray(); return; }
}
// Fallback
GameObject def = new GameObject("SpawnPoint");
def.transform.SetParent(transform, false);
def.transform.localPosition = Vector3.zero;
@@ -0,0 +1,155 @@
Library: E:\Earth Genesis Games\Carrasco\Temp\BurstOutput\tempburstlibs\arm64-v8a\lib_burst_generated
--platform=Android
--minimum-os-version=
--backend=burst-llvm-19
--target=ARMV8A_AARCH64
--global-safety-checks-setting=Off
--disable-safety-checks
--meta-data-generation=False
--dump=Function
--float-precision=Standard
--target-framework=NetFramework
--float-mode=Fast
--generate-link-xml=Temp\burst.link.xml
--temp-folder=E:\Earth Genesis Games\Carrasco\Temp\Burst
--key-folder=C:/Program Files/Unity/Hub/Editor/6000.0.54f1/Editor/Data/PlaybackEngines/AndroidPlayer
--decode-folder=E:\Earth Genesis Games\Carrasco\Library\Burst
--output=E:\Earth Genesis Games\Carrasco\Temp\BurstOutput\tempburstlibs\arm64-v8a\lib_burst_generated
--pdb-search-paths=Temp/ManagedSymbols/
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--platform=Android
--minimum-os-version=
--backend=burst-llvm-19
--target=ARMV8A_AARCH64
--global-safety-checks-setting=Off
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--dump=Function
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--key-folder=C:/Program Files/Unity/Hub/Editor/6000.0.54f1/Editor/Data/PlaybackEngines/AndroidPlayer
--decode-folder=E:\Earth Genesis Games\Carrasco\Library\Burst
--output=E:\Earth Genesis Games\Carrasco\Temp\BurstOutput\tempburstlibs\arm64-v8a\lib_burst_generated
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--output=E:\Earth Genesis Games\Carrasco\Temp\BurstOutput\tempburstlibs\arm64-v8a\lib_burst_generated
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--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ClipEdges(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--c08293264b30953ea71a17b5583decd0
--method=UnityEngine.Jobs.IJobParallelForTransformExtensions+TransformParallelForLoopStruct`1[[UnityEngine.U2D.Animation.WorldToLocalTransformAccessJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.WorldToLocalTransformAccessJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--b0197e8b2118e6410ef3f798b24a1e6e
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeParallelHashMapDataDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeParallelHashMapDataDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--36a800eeeae3c643da5520fa383c8c70
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.CullingJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.CullingJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--43818c1b0c11124717e9257b630efd6f
--method=UnityEngine.U2D.Animation.BurstedSpriteSkinUtilities, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ValidateBoneWeights(UnityEngine.U2D.Animation.NativeCustomSlice`1[[UnityEngine.BoneWeight, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--9425db96a9fb33479746c6501570455e
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.ParallelSortExtensions+RadixSortBucketCountJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.ParallelSortExtensions+RadixSortBucketCountJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--ec632d4d28f4ff494fdc1e6f91b50bde
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeReferenceDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeReferenceDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--baf840f8150b604b0fd300ceb19dd50e
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.U2D.Animation.PrepareDeformJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.PrepareDeformJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--a10c29fb1a626a4dab6bf90980926746
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ReverseWindingOrder(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--579647f853f6ee5654b7a57f6a2705bb
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateVertices(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowUtility+ShadowMeshVertex, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--c0f203d8da3a5c5a2ea74f891c3f77ec
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeStream+ConstructJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeStream+ConstructJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--164a9957f2c75e5d4b481d1ceff90393
--method=UnityEngine.Jobs.IJobParallelForTransformExtensions+TransformParallelForLoopStruct`1[[UnityEngine.Rendering.Universal.DecalUpdateCachedSystem+UpdateTransformsJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.DecalUpdateCachedSystem+UpdateTransformsJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--670478f3fb3f285eeace534fbe61a03e
--method=UnityEngine.Rendering.LODGroupDataPoolBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::FreeLODGroupData(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.LODGroupData, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.GPUInstanceIndex, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.GPUInstanceIndex, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--f5e11201c93244611b235bb9cbd6d39f
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.PrefixSumDrawInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.PrefixSumDrawInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--8f37a29b850e64637b028e3529fedcf1
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeStreamDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeStreamDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--1d663b8d3110406501ef71e24cbc8c20
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateEdgesFromTriangles(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--3bfa5fda442fd5668eedd331d03bfb27
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.ParallelSortExtensions+RadixSortBucketSortJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.ParallelSortExtensions+RadixSortBucketSortJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--cf1f55f4d0e7ff667d7f2d581f72d66e
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeParallelHashMapDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeParallelHashMapDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--59142aef52ef9b6ab273da58974494a1
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesCountJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesCountJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--7cc5f3a00f14376bdb7c633e66b0a186
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.RegisterNewMaterialsJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.RegisterNewMaterialsJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--18315121a9f14c7140ec55ec386d5f0f
--method=UnityEngine.Rendering.GPUResidentDrawerBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GetMaterialsWithChangedPackedMaterial(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.GPUDrivenPackedMaterialData, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2+ReadOnly[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.GPUDrivenPackedMaterialData, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeHashSet`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--a7eb2129bbf8bd7104fae916867c0b01
--method=UnityEngine.Rendering.InstanceCullerBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::SetupCullingJobInput(System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|UnityEngine.Rendering.BatchCullingContext*, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.ReceiverPlanes*, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.ReceiverSphereCuller*, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.FrustumPlaneCuller*, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Single*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--9f30316e6bdfd8714f19313b7e23c0f5
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeQueueDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeQueueDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--68a8ea65a4f1ea752d1138be3be73a9a
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.GPUInstanceDataBufferUploader+WriteInstanceDataParameterJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.GPUInstanceDataBufferUploader+WriteInstanceDataParameterJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--980427a8dd28167a01719079bf496bbc
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateLocalBounds(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Bounds&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--42aff6ac0d65367b7d84a9458dd461a7
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeHashMapDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeHashMapDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--027d1c28103a1381ae64161c5340b997
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateTriangles(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--2c35c78b2a3680810635a43f22779691
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.FindMaterialDrawInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.FindMaterialDrawInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--64cd2249db1cd2827e4382c5f345d9c3
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.FindNonRegisteredMeshesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.FindNonRegisteredMeshesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--41653fbb2b01af86b92c23069361487d
--method=UnityEngine.Rendering.InstanceDataSystemBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::FreeRendererGroupInstances(Unity.Collections.NativeArray`1+ReadOnly[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.InstanceAllocators&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUSharedInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelMultiHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.InstanceHandle, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--3b4428102ac29b8776e97bd2840b189b
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeStream+ConstructJobList, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeStream+ConstructJobList&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--428d454056b9288c93f4435d6e6f7fda
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.AllocateBinsPerBatch, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.AllocateBinsPerBatch&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--81d4349bbc49408c1d2f4889f8de4ccd
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.ReflectionProbeMinMaxZJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.ReflectionProbeMinMaxZJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--fbc079948c97a98cd097eb9cc996cc4a
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.FindDrawInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.FindDrawInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f9bbde7d6de2f38c236b20159d9a044a
--method=UnityEngine.U2D.Animation.BurstedSpriteSkinUtilities, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::SetVertexPositionFromByteBuffer(Unity.Collections.NativeArray`1[[System.Byte, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--d4015a9e8b68219132a23f8b001d93e7
--method=UnityEngine.Rendering.InstanceCullingBatcherBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CreateDrawBatches(System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.InstanceHandle, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.GPUDrivenRendererGroupData&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.BatchMeshID, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.BatchMaterialID, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.GPUDrivenPackedMaterialData, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[UnityEngine.Rendering.RangeKey, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawRange, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[UnityEngine.Rendering.DrawKey, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawBatch, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawInstance, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--79a98841a9e88a9648a38b19b7e5260b
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.InstanceDataSystem+ScatterTetrahedronCacheIndicesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+ScatterTetrahedronCacheIndicesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--444a077de582689b80065c15567a7b1a
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.UnsafeQueueDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.UnsafeQueueDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--9158ad0c7b1f439e6e4b8e153f6320c3
--method=UnityEngine.U2D.Animation.MeshUtilities, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::AddToEdgeMap(Unity.Mathematics.int2&, Unity.Mathematics, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.LowLevel.Unsafe.UnsafeHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[Unity.Mathematics.int3, Unity.Mathematics, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--a42920ae257561a2ee8245f0ae6651ea
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeRingQueueDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeRingQueueDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--b223785fcbdbe4a27e2d3722e3db36c3
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.Universal.DecalCreateDrawCallSystem+DrawCallJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.DecalCreateDrawCallSystem+DrawCallJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--aa309157da5950aa53ed6075709e6e40
--method=UnityEngine.Rendering.InstanceDataSystemBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ReallocateInstances(System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.GPUDrivenPackedRendererData, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.InstanceAllocators&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUSharedInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.InstanceHandle, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelMultiHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.InstanceHandle, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--6cbc8b9fecd561aa69df18786402e579
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+ProbesUpdateJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+ProbesUpdateJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--ee7932f2d26e0fb2075ceacb8fd2b910
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.UpdatePackedMaterialDataCacheJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.UpdatePackedMaterialDataCacheJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--af2c1e0bcc7571bda3b5bca33403462e
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.SortJob`2+SegmentSortMerge[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[Unity.Collections.NativeSortExtension+DefaultComparer`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.SortJob`2+SegmentSortMerge[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[Unity.Collections.NativeSortExtension+DefaultComparer`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--2de7610275c816c1669b083b75290d16
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeTextDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeTextDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--760037f9e4b42ec56ef1759249aa8afe
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.CollectionHelper+DummyJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.CollectionHelper+DummyJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--660453e77e7446c547511a17e62a4458
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--40ec7fc52bbe67c54ccf3a25c016c022
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesMultiJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesMultiJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--26cbe08c7c0cc9c5beeb20459a4e562d
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.U2D.Animation.FillPerSkinJobSingleThread, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.FillPerSkinJobSingleThread&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--7194d9a68a20c1c6a01d3a365d4f21b9
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.FindNonRegisteredMaterialsJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.FindNonRegisteredMaterialsJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--06d34a132a763cc87a1b9dbd3092e8ea
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeStream+ConstructJobList, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeStream+ConstructJobList&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--959783104064e8c81fba5d33d94ead01
--method=UnityEngine.Jobs.IJobParallelForTransformExtensions+TransformParallelForLoopStruct`1[[UnityEngine.U2D.Animation.LocalToWorldTransformAccessJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.LocalToWorldTransformAccessJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f9554e48e09171c93d417c182c09c36b
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.U2D.SpriteShapeGenerator, Unity.2D.SpriteShape.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.SpriteShapeGenerator&, Unity.2D.SpriteShape.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--a185c62eba2497c95197140e5282b27a
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.U2D.Animation.BoneDeformBatchedJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.BoneDeformBatchedJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--6d933222c5b0c0c915d062861958d408
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.LightMinMaxZJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.LightMinMaxZJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--2230a143748f5ecbc3a89a75bf0ad747
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.InstanceDataSystem+CalculateInterpolatedLightAndOcclusionProbesBatchJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+CalculateInterpolatedLightAndOcclusionProbesBatchJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f0c1de1e0e473dd1e2134aa9c2aedec8
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GenerateInteriorMesh(Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowUtility+ShadowMeshVertex, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowUtility+ShadowMeshVertex, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32&, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Int32&, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--7f134032f58654d1a1e32b15afeb1ca9
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.UpdateLODGroupDataJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.UpdateLODGroupDataJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--5fdfeaf18115ebd7d5568447b4fcc068
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+UpdateCompactedInstanceVisibilityJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+UpdateCompactedInstanceVisibilityJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--db6d8428411f96db68c6d896350dcfe8
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.GPUResidentDrawer+FindRenderersFromMaterialOrMeshJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.GPUResidentDrawer+FindRenderersFromMaterialOrMeshJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--2f7e0116d3410ede708e88fe612f7c45
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.InstanceDataSystem+MotionUpdateJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+MotionUpdateJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--8f778f1045e597de4fb57be76d58bf33
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.U2D.Animation.CalculateSpriteSkinAABBJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.CalculateSpriteSkinAABBJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--122fae680333e8e2ba58f80110a0a78c
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateProjectionInfo(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--843202c908bab7e5d293b945a4d70509
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.PrefixSumDrawsAndInstances, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.PrefixSumDrawsAndInstances&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--209746fb9df6b9e66808d1c71bbb249b
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.RemoveDrawInstanceIndicesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.RemoveDrawInstanceIndicesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--37865de3b54f1de9211580a333ee3519
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.U2D.Animation.SkinDeformBatchedJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.SkinDeformBatchedJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--aece0ca012db7ae9f82cc8b3c490870a
--method=UnityEngine.Rendering.GPUResidentDrawerBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::FindUnsupportedRenderers(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1+ReadOnly[[UnityEngine.Rendering.SmallIntegerArray, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1+ReadOnly[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--daeac82c5bda0cec225f4b7eee5774e9
--method=UnityEngine.Rendering.InstanceCullingBatcherBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::RemoveDrawInstanceIndices(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawInstance, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[UnityEngine.Rendering.RangeKey, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[UnityEngine.Rendering.DrawKey, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawRange, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawBatch, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--7f9c693efd613feefc88a26bf6938ff5
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.ParallelSortExtensions+RadixSortPrefixSumJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.ParallelSortExtensions+RadixSortPrefixSumJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--e6a9132d09c113f0975355db1c7ee6e9
--method=UnityEngine.U2D.Animation.MeshUtilities, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GetFirstUnusedIndex(Unity.Collections.NativeArray`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--7742443bc60e4cf32e2d83ea81ffbafd
--method=UnityEngine.Rendering.LODGroupDataPoolBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::AllocateOrGetLODGroupDataInstances(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.LODGroupData, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.LODGroupCullingData, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.GPUInstanceIndex, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.GPUInstanceIndex, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.GPUInstanceIndex, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--b29d8af445855df3eafdddfe8da10cc4
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeStream+DisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeStream+DisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--ca60ab232d19a9f4380a530fa0d222cf
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.UpdateLODGroupTransformJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.UpdateLODGroupTransformJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--8a11958584e6d7f43fdafe25379de05d
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--276b96e48754d7f5ba865bd7f5b37c11
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.U2D.Animation.UpdateBoundJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.UpdateBoundJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--381a3a85c237f2f5ef34ba69d4bda072
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+GetVisibleNonProcessedTreeInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+GetVisibleNonProcessedTreeInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--956e4506a89021f60bea991d59455e85
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.RegisterNewMeshesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.RegisterNewMeshesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--59481637653112fa89d3e6222e05e479
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+QuerySortedMeshInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+QuerySortedMeshInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--bfb92a5f7fd6b5fad55775a2d5c4b979
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.U2D.Animation.CopySpriteRendererBoneTransformBuffersJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.CopySpriteRendererBoneTransformBuffersJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--66b2bcfca35e34fcfd5d46be438048e2
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeStream+ConstructJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeStream+ConstructJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--b78f808503c8b5fe97a83e833bd5871d
+1 -1
View File
@@ -177,7 +177,7 @@ PlayerSettings:
tvOS: 0
overrideDefaultApplicationIdentifier: 1
AndroidBundleVersionCode: 2
AndroidMinSdkVersion: 29
AndroidMinSdkVersion: 24
AndroidTargetSdkVersion: 0
AndroidPreferredInstallLocation: 1
aotOptions: