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Parche de UI para habilitacion de menues
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public Vector2 worldOrigin = Vector2.zero;
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public Vector2 worldSize = new Vector2(100, 60);
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// ================== CONDICIÓN DE VICTORIA ==================
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[Header("Win Condition (Landings)")]
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[Tooltip("Si está activo, el nivel se gana al aterrizar cierta cantidad de aviones.")]
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public bool useLandingWinCondition = true;
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[Tooltip("Cantidad de aviones que deben aterrizar para ganar.")]
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[Header("Estrellas (umbral de aterrizajes)")]
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[Tooltip("Mínimo de aterrizajes para conseguir 1 estrella (si 0, se asume 1).")]
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public int star1Threshold = 1;
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[Tooltip("Mínimo para 2 estrellas (0 = deshabilitado).")]
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public int star2Threshold = 3;
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[Tooltip("Mínimo para 3 estrellas (0 = deshabilitado).")]
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public int star3Threshold = 5;
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// LevelConfig.cs
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[Header("Win Condition (Landings)")]
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public bool useLandingWinCondition = false; // si true, el nivel se gana al aterrizar cierta cantidad
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[Header("Win Condition")]
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[Tooltip("Cantidad de aviones que deben aterrizar para ganar. 0 = desactivado.")]
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public int winCount = 0;
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// ================== RUNWAYS ==================
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[Header("Runways")]
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public List<RunwaySpawn> runways = new List<RunwaySpawn>();
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// ================== SPAWNERS EN ESCENA (CONFIG POR NIVEL) ==================
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// ================== SPAWNERS (escena) ==================
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[Header("Config de Spawners de Escena")]
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public List<SpawnerRule> spawnerRules = new List<SpawnerRule>(); // reglas por spawnerId
|
||||
public List<TypeCap> typeCaps = new List<TypeCap>(); // cupo de spawners activos por tipo
|
||||
public bool randomPickWhenExceedCap = true; // si excede el cupo, elige al azar
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public List<SpawnerRule> spawnerRules = new List<SpawnerRule>();
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public List<TypeCap> typeCaps = new List<TypeCap>();
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public bool randomPickWhenExceedCap = true;
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// ================== OLEADAS (opcional si usás ATCSpawner) ==================
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// ================== OLEADAS (opcional) ==================
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[Header("Spawns / Oleadas")]
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public List<SpawnWave> waves = new List<SpawnWave>();
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@@ -47,38 +56,30 @@ public int winCount = 0;
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public int startingScore = 0;
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public int scoreTarget = 0;
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// ================== TUNING GLOBAL DEL NIVEL ==================
|
||||
// ================== TUNING ==================
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[Header("Tuning")]
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public float speedMultiplier = 1f;
|
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public float spawnRateMultiplier = 1f;
|
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public float scoreMultiplier = 1f;
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// --- Tutorial simple (UI con texto + continuar) ---
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[Header("Tutorial Simple")]
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public bool useSimpleTutorialUI = false;
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public TutorialDialogConfig dialog;
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// =====================================================================
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// ============================ TIPOS ==================================
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// =====================================================================
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// ================== Tutorial simple ==================
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[Header("Tutorial Simple")]
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public bool useSimpleTutorialUI = false;
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public TutorialDialogConfig dialog;
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[Serializable]
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public class RunwaySpawn
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// ================== Tipos anidados (recortados) ==================
|
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[Serializable] public class RunwaySpawn
|
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{
|
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public RunwayPreset preset;
|
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public Vector2 position;
|
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public float rotationZ;
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public string runwayId = "RWY_A";
|
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[Header("Landing Direction")]
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public LandingDirectionMode landingDirectionMode = LandingDirectionMode.FromPrefabMarkers;
|
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public Vector2 presetForwardOverride = Vector2.right;
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[Header("Anchors locales a la pista")]
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public List<RunwayAnchor> spawnAnchors = new List<RunwayAnchor>();
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}
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[Serializable]
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public class RunwayAnchor
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[Serializable] public class RunwayAnchor
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{
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public string anchorId = "A1";
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public Vector2 localPosition = Vector2.zero;
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@@ -86,24 +87,13 @@ public TutorialDialogConfig dialog;
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public bool alignDirectionWithRunwayForward = true;
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}
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// -------- Reglas por spawner en escena --------
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[Serializable]
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public class SpawnerRule
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[Serializable] public class SpawnerRule
|
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{
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[Tooltip("Debe coincidir con PlaneSpawner.spawnerId del spawner en escena")]
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public string spawnerId = "SP1";
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[Header("Activación")]
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public bool enable = true;
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[Header("Tipo (opcional override)")]
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public bool overrideType = false;
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public bool overrideType = false;
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public PlaneType type = PlaneType.Plane;
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[Header("Prefabs (opcional override)")]
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public GameObject[] planePrefabsOverride;
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[Header("Timing (opcional override)")]
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public bool overrideTiming = false;
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public bool randomizeInterval = false;
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public float spawnInterval = 5f;
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public int maxSpawns = -1;
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}
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// -------- Cupo de spawners activos por tipo --------
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[Serializable]
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public class TypeCap
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[Serializable] public class TypeCap
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{
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public PlaneType type = PlaneType.Plane;
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public int maxActiveSpawners = 0;
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}
|
||||
|
||||
// -------- Oleadas (si usás ATCSpawner con data) --------
|
||||
[Serializable]
|
||||
public class SpawnWave
|
||||
[Serializable] public class SpawnWave
|
||||
{
|
||||
public string waveId = "Wave_1";
|
||||
public float startTime = 0f;
|
||||
@@ -129,42 +115,30 @@ public TutorialDialogConfig dialog;
|
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|
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|
||||
|
||||
[Serializable]
|
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|
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[Serializable] public class SpawnEntry
|
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{
|
||||
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|
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|
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|
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|
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[Header("Posición Absoluta (fallback)")]
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|
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[Header("Dirección/Velocidad inicial")]
|
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|
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|
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|
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|
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[Header("Objetivo de aterrizaje")]
|
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|
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|
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[Header("Extra")]
|
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|
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|
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public float separationNoise = 0.5f;
|
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|
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// Ancla en pista (opcional)
|
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|
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public string fromRunwayId = "RWY_A";
|
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|
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public string note;
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}
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@@ -1,7 +1,7 @@
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using System.Collections.Generic;
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using UnityEngine;
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[CreateAssetMenu(fileName="LevelDatabase", menuName="ATC/Level Database")]
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public class LevelDatabase : ScriptableObject
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@@ -16,4 +16,9 @@ public class LevelDatabase : ScriptableObject
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}
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}
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}
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Vendored
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+137
-67
@@ -6,11 +6,18 @@ public class GameManager : MonoBehaviour
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{
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public static GameManager Instance;
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// --- UI de la escena activa (se bindean en runtime) ---
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public string menuSceneName = "Menu";
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public string gameSceneName = "Game";
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[Header("Niveles")]
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// --- UI (se bindean en runtime por tu UIRuntimeBinder) ---
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private TMP_Text scoreUI;
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private GameObject gamePauseUI;
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private GameObject gameWinUI; // NUEVO
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private GameObject gameWinUI;
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// --- Estado ---
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[Header("Score")]
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@@ -20,40 +27,46 @@ public class GameManager : MonoBehaviour
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[Header("Flags")]
|
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public bool isPaused = false;
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public bool isPausedByGameOver = false;
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private bool isWin = false; // NUEVO
|
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private bool isWin = false;
|
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// --- Win Condition ---
|
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// --- Condición de victoria ---
|
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[Header("Win Condition (runtime)")]
|
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[Tooltip("Cuántos aterrizajes se necesitan para ganar (tomado del LevelConfig seleccionado). 0 = desactivado.")]
|
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public int winCount = 0; // objetivo
|
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public int landedSoFar = 0; // progreso
|
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[Tooltip("Aterrizajes necesarios para ganar (tomado del LevelConfig del nivel seleccionado). 0 = desactivado.")]
|
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public int winCount = 0;
|
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public int landedSoFar = 0;
|
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|
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// --- Estrellas (opcional: referencia visual en Game.unity) ---
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[Header("Opcional: estrellas en la escena de juego")]
|
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public GameObject star_1;
|
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public GameObject star_2;
|
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public GameObject star_3;
|
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// --- Constantes PlayerPrefs ---
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private const string KEY_SELECTED = "selectedLevelIndex";
|
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private const string KEY_UNLOCKED = "unlockedCount";
|
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// === Singleton & Hooks ===
|
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private void Awake()
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{
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if (Instance == null)
|
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{
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Instance = this;
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DontDestroyOnLoad(gameObject);
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if (Instance != null && Instance != this) { Destroy(gameObject); return; }
|
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Instance = this;
|
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DontDestroyOnLoad(gameObject);
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// (opcional) si ya disparás este evento desde PlaneController:
|
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TutorialEvents.OnLanding += OnLandingEvent;
|
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SceneManager.activeSceneChanged += OnActiveSceneChanged;
|
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SceneManager.sceneUnloaded += OnSceneUnloaded;
|
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|
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Time.timeScale = 1f;
|
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}
|
||||
else
|
||||
{
|
||||
Destroy(gameObject);
|
||||
}
|
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// Escuchar aterrizajes si ya emites el evento:
|
||||
TutorialEvents.OnLanding += OnLandingEvent;
|
||||
|
||||
Time.timeScale = 1f;
|
||||
}
|
||||
|
||||
private void Start()
|
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{
|
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var lvl = LevelStash.Instance?.SelectedLevel; // el SO elegido en el menú
|
||||
if (lvl != null) GameManager.Instance?.SetWinCount(lvl.winCount);
|
||||
else GameManager.Instance?.SetWinCount(0); // desactiva si no hay SO
|
||||
}
|
||||
// Inicializa winCount según el nivel seleccionado
|
||||
ApplyWinCountFromSelectedIndex();
|
||||
HideStarsIfAssigned();
|
||||
}
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
if (Instance == this)
|
||||
@@ -66,15 +79,16 @@ public class GameManager : MonoBehaviour
|
||||
|
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private void OnActiveSceneChanged(Scene oldScene, Scene newScene)
|
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{
|
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// Reset refs/flags al entrar a una nueva escena
|
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// reset flags por cambio de escena
|
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ClearSceneBindings();
|
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isPaused = false;
|
||||
isPausedByGameOver = false;
|
||||
isWin = false;
|
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Time.timeScale = 1f;
|
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|
||||
// Tomar winCount del LevelConfig seleccionado (si existe)
|
||||
TryApplyWinCountFromStash();
|
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// volver a aplicar objetivo de victoria al entrar a Game
|
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ApplyWinCountFromSelectedIndex();
|
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HideStarsIfAssigned();
|
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}
|
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|
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private void OnSceneUnloaded(Scene unloadedScene)
|
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@@ -116,27 +130,24 @@ public class GameManager : MonoBehaviour
|
||||
|
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private void ApplyEndStatesTimescale()
|
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{
|
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if (isPausedByGameOver || isWin)
|
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Time.timeScale = 0f;
|
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if (isPausedByGameOver || isWin) Time.timeScale = 0f;
|
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}
|
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|
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private void UpdateScoreUIIfPossible()
|
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{
|
||||
if (scoreUI != null)
|
||||
scoreUI.text = scoreText + scoreGral.ToString();
|
||||
if (scoreUI != null) scoreUI.text = scoreText + scoreGral.ToString();
|
||||
}
|
||||
|
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// === API pública existente ===
|
||||
// ==================== API de juego ====================
|
||||
public void TriggerGameOver()
|
||||
{
|
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if (isWin) return; // si ya ganaste, no mezclar estados
|
||||
isPausedByGameOver = true;
|
||||
isPaused = false;
|
||||
Time.timeScale = 0f;
|
||||
|
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if (gameOverUI != null) gameOverUI.SetActive(true);
|
||||
else Debug.LogWarning("[GameManager] GameOverUI no está vinculado.");
|
||||
|
||||
Debug.Log("GAME OVER triggered.");
|
||||
Debug.Log("[GameManager] GAME OVER.");
|
||||
}
|
||||
|
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public void TogglePause()
|
||||
@@ -151,23 +162,16 @@ public class GameManager : MonoBehaviour
|
||||
UpdateScoreUIIfPossible();
|
||||
}
|
||||
|
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// === NUEVO: Win ===
|
||||
/// <summary>Establece el objetivo de aterrizajes (0 = desactivado) y resetea el progreso.</summary>
|
||||
public void SetWinCount(int count)
|
||||
{
|
||||
winCount = Mathf.Max(0, count);
|
||||
landedSoFar = 0;
|
||||
isWin = false;
|
||||
// Debug.Log($"[GameManager] WinCount = {winCount}");
|
||||
}
|
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public void BindScoreUI(TMP_Text txt) { scoreUI = txt; UpdateScoreUIIfPossible(); }
|
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public void BindPauseUI(GameObject panel) { gamePauseUI = panel; if (panel != null) panel.SetActive(false); }
|
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public void BindGameOverUI(GameObject panel) { gameOverUI = panel; if (panel != null) panel.SetActive(false); }
|
||||
public void BindWinUI(GameObject panel) { gameWinUI = panel; if (panel != null) panel.SetActive(false); }
|
||||
|
||||
/// <summary>Invoca cuando un avión aterriza correctamente.</summary>
|
||||
// Llamado cuando un avión aterriza correctamente
|
||||
public void NotifyPlaneLanded(PlaneType type, string runwayNameOrId)
|
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{
|
||||
if (winCount <= 0 || isWin || isPausedByGameOver) return;
|
||||
|
||||
landedSoFar++;
|
||||
// Debug.Log($"[GameManager] Landed {landedSoFar}/{winCount}");
|
||||
|
||||
if (landedSoFar >= winCount)
|
||||
TriggerWin();
|
||||
@@ -175,7 +179,7 @@ public class GameManager : MonoBehaviour
|
||||
|
||||
private void OnLandingEvent(PlaneType type, string runwayNameOrId)
|
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{
|
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// Si usás TutorialEvents.RaiseLanding, esto lo captura automáticamente:
|
||||
// si usas TutorialEvents.RaiseLanding desde PlaneController/Landing, cae acá
|
||||
NotifyPlaneLanded(type, runwayNameOrId);
|
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}
|
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|
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@@ -186,25 +190,91 @@ public class GameManager : MonoBehaviour
|
||||
isPaused = false;
|
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Time.timeScale = 0f;
|
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|
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// 1) Guardar progreso (desbloquear siguiente + estrellas)
|
||||
SaveProgressOnWin();
|
||||
|
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// 2) UI de victoria
|
||||
if (gameWinUI != null) gameWinUI.SetActive(true);
|
||||
else Debug.Log("[GameManager] WIN! (no hay panel vinculado)");
|
||||
|
||||
Debug.Log("WIN triggered.");
|
||||
ShowStarsIfAssigned();
|
||||
Debug.Log("[GameManager] WIN triggered.");
|
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}
|
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|
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// === Bindings desde la escena (llamados por tu UIRuntimeBinder) ===
|
||||
public void BindScoreUI(TMP_Text txt) { scoreUI = txt; UpdateScoreUIIfPossible(); }
|
||||
public void BindPauseUI(GameObject panel) { gamePauseUI = panel; if (panel != null) panel.SetActive(false); }
|
||||
public void BindGameOverUI(GameObject panel) { gameOverUI = panel; if (panel != null) panel.SetActive(false); }
|
||||
public void BindWinUI(GameObject panel) { gameWinUI = panel; if (panel != null) panel.SetActive(false); }
|
||||
|
||||
// === Lee el LevelConfig seleccionado (si existe) y aplica winCount ===
|
||||
private void TryApplyWinCountFromStash()
|
||||
// ==================== Persistencia de progreso ====================
|
||||
private void SaveProgressOnWin()
|
||||
{
|
||||
var stash = LevelStash.Instance; // tu singleton que guarda el LevelConfig elegido en el Menú
|
||||
if (stash != null && stash.SelectedLevel != null)
|
||||
SetWinCount(stash.SelectedLevel.winCount);
|
||||
else
|
||||
SetWinCount(0);
|
||||
int sel = PlayerPrefs.GetInt(KEY_SELECTED, 0);
|
||||
|
||||
// Calcular estrellas conseguidas según LevelConfig (si existe DB y cfg)
|
||||
int stars = 1; // por defecto al ganar 1 estrella
|
||||
var cfg = (levelDatabase != null ? levelDatabase.GetByIndex(sel) : null);
|
||||
if (cfg != null)
|
||||
{
|
||||
stars = ComputeStars(cfg, landedSoFar);
|
||||
}
|
||||
|
||||
// Guardar estrellas si son mejores que las existentes
|
||||
string starKey = $"stars_L{sel}";
|
||||
int prevStars = PlayerPrefs.GetInt(starKey, 0);
|
||||
if (stars > prevStars)
|
||||
PlayerPrefs.SetInt(starKey, stars);
|
||||
|
||||
// Desbloquear siguiente nivel
|
||||
int unlocked = Mathf.Max(1, PlayerPrefs.GetInt(KEY_UNLOCKED, 1)); // al menos 1 desbloqueado
|
||||
int nextNeeded = sel + 2; // 1-based: si jugaste 0, siguiente mínimo desbloqueado=2
|
||||
if (nextNeeded > unlocked)
|
||||
PlayerPrefs.SetInt(KEY_UNLOCKED, nextNeeded);
|
||||
|
||||
PlayerPrefs.Save();
|
||||
}
|
||||
}
|
||||
|
||||
private int ComputeStars(LevelConfig cfg, int landed)
|
||||
{
|
||||
// Reglas simples: si el SO define thresholds, úsalos; si no, 1 estrella por defecto
|
||||
int s = 1;
|
||||
if (cfg.star3Threshold > 0 && landed >= cfg.star3Threshold) s = 3;
|
||||
else if (cfg.star2Threshold > 0 && landed >= cfg.star2Threshold) s = 2;
|
||||
else if (cfg.star1Threshold > 0 && landed >= cfg.star1Threshold) s = 1;
|
||||
return s;
|
||||
}
|
||||
|
||||
// ==================== Helpers ====================
|
||||
private void ApplyWinCountFromSelectedIndex()
|
||||
{
|
||||
int sel = PlayerPrefs.GetInt(KEY_SELECTED, 0);
|
||||
LevelConfig cfg = (levelDatabase != null ? levelDatabase.GetByIndex(sel) : null);
|
||||
int target = (cfg != null && cfg.useLandingWinCondition) ? cfg.winCount : 0;
|
||||
SetWinCount(target);
|
||||
}
|
||||
|
||||
public void SetWinCount(int count)
|
||||
{
|
||||
winCount = Mathf.Max(0, count);
|
||||
landedSoFar = 0;
|
||||
isWin = false;
|
||||
}
|
||||
|
||||
public void ReturnToMenu()
|
||||
{
|
||||
Time.timeScale = 1f;
|
||||
SceneManager.LoadScene(menuSceneName);
|
||||
}
|
||||
|
||||
private void HideStarsIfAssigned()
|
||||
{
|
||||
if (star_1) star_1.SetActive(false);
|
||||
if (star_2) star_2.SetActive(false);
|
||||
if (star_3) star_3.SetActive(false);
|
||||
}
|
||||
|
||||
private void ShowStarsIfAssigned()
|
||||
{
|
||||
if (star_1 == null && star_2 == null && star_3 == null) return;
|
||||
|
||||
int sel = PlayerPrefs.GetInt(KEY_SELECTED, 0);
|
||||
int stars = PlayerPrefs.GetInt($"stars_L{sel}", 0);
|
||||
|
||||
if (star_1) star_1.SetActive(stars >= 1);
|
||||
if (star_2) star_2.SetActive(stars >= 2);
|
||||
if (star_3) star_3.SetActive(stars >= 3);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
using UnityEngine;
|
||||
|
||||
public class LevelOrderProvider : MonoBehaviour
|
||||
{
|
||||
public static LevelOrderProvider Instance { get; private set; }
|
||||
[Tooltip("Arrastra aquí tu LevelDatabase (asset)")]
|
||||
public LevelDatabase database;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
if (Instance == null) { Instance = this; DontDestroyOnLoad(gameObject); }
|
||||
else Destroy(gameObject);
|
||||
}
|
||||
|
||||
public LevelConfig GetNext(LevelConfig current)
|
||||
{
|
||||
if (database == null || current == null) return null;
|
||||
int i = database.IndexOf(current.levelId);
|
||||
if (i < 0) return null;
|
||||
for (int j = i + 1; j < database.levels.Count; j++)
|
||||
{
|
||||
if (database.levels[j] != null) return database.levels[j];
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9e0210be65749482abb1d52d075a0d25
|
||||
@@ -0,0 +1,51 @@
|
||||
using UnityEngine;
|
||||
|
||||
public class ProgressService : MonoBehaviour
|
||||
{
|
||||
public static ProgressService Instance { get; private set; }
|
||||
|
||||
private const string KEY_UNLOCK = "ATC_unlocked_";
|
||||
private const string KEY_STARS = "ATC_stars_";
|
||||
|
||||
void Awake()
|
||||
{
|
||||
if (Instance == null) { Instance = this; DontDestroyOnLoad(gameObject); }
|
||||
else Destroy(gameObject);
|
||||
}
|
||||
|
||||
// ---- Unlocks ----
|
||||
public bool IsUnlocked(string levelId)
|
||||
{
|
||||
if (string.IsNullOrEmpty(levelId)) return false;
|
||||
return PlayerPrefs.GetInt(KEY_UNLOCK + levelId, 0) == 1;
|
||||
}
|
||||
|
||||
public void EnsureUnlocked(string levelId)
|
||||
{
|
||||
if (string.IsNullOrEmpty(levelId)) return;
|
||||
if (!IsUnlocked(levelId))
|
||||
{
|
||||
PlayerPrefs.SetInt(KEY_UNLOCK + levelId, 1);
|
||||
PlayerPrefs.Save();
|
||||
}
|
||||
}
|
||||
|
||||
// ---- Stars ----
|
||||
public int GetStars(string levelId)
|
||||
{
|
||||
if (string.IsNullOrEmpty(levelId)) return 0;
|
||||
return Mathf.Clamp(PlayerPrefs.GetInt(KEY_STARS + levelId, 0), 0, 3);
|
||||
}
|
||||
|
||||
public void UpdateStars(string levelId, int stars)
|
||||
{
|
||||
if (string.IsNullOrEmpty(levelId)) return;
|
||||
int prev = GetStars(levelId);
|
||||
int best = Mathf.Max(prev, Mathf.Clamp(stars, 0, 3));
|
||||
if (best != prev)
|
||||
{
|
||||
PlayerPrefs.SetInt(KEY_STARS + levelId, best);
|
||||
PlayerPrefs.Save();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fab7f68a9518a4349954b3e65caf49a6
|
||||
@@ -1,59 +0,0 @@
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using UnityEngine;
|
||||
|
||||
public class ApplySelectedLevelOnStart : MonoBehaviour
|
||||
{
|
||||
private static readonly string[] KnownReceiverTypes =
|
||||
{
|
||||
"LevelManager", "SpawnerInit", "LevelLoader", "ATCLevelInitializer"
|
||||
};
|
||||
|
||||
private static readonly string[] KnownOneArgMethods =
|
||||
{
|
||||
"LoadLevel", "Apply", "Load", "InitLevel", "Setup", "Configure", "ApplyLevel"
|
||||
};
|
||||
|
||||
void Start()
|
||||
{
|
||||
var stash = LevelStash.Instance;
|
||||
if (stash == null || stash.SelectedLevel == null) return;
|
||||
|
||||
var cfg = stash.SelectedLevel;
|
||||
|
||||
// 1) Receptores conocidos con método(LevelConfig)
|
||||
foreach (var mb in FindObjectsOfType<MonoBehaviour>(true))
|
||||
{
|
||||
var t = mb.GetType();
|
||||
if (!KnownReceiverTypes.Contains(t.Name)) continue;
|
||||
|
||||
foreach (var m in KnownOneArgMethods)
|
||||
{
|
||||
var mi = t.GetMethod(m, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic,
|
||||
null, new[] { typeof(LevelConfig) }, null);
|
||||
if (mi != null)
|
||||
{
|
||||
mi.Invoke(mb, new object[] { cfg });
|
||||
stash.Clear();
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 2) Fallback: SpawnerInit.Apply(LevelConfig) explícito (por si el tipo no coincidió por nombre)
|
||||
foreach (var mb in FindObjectsOfType<MonoBehaviour>(true))
|
||||
{
|
||||
var t = mb.GetType();
|
||||
var mi = t.GetMethod("Apply", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic,
|
||||
null, new[] { typeof(LevelConfig) }, null);
|
||||
if (mi != null)
|
||||
{
|
||||
mi.Invoke(mb, new object[] { cfg });
|
||||
stash.Clear();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Si no hay receptor, no rompemos nada.
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,22 +5,21 @@ public class LevelStash : MonoBehaviour
|
||||
public static LevelStash Instance { get; private set; }
|
||||
public LevelConfig SelectedLevel { get; private set; }
|
||||
|
||||
void Awake()
|
||||
{
|
||||
if (Instance != null && Instance != this) { Destroy(gameObject); return; }
|
||||
Instance = this;
|
||||
DontDestroyOnLoad(gameObject);
|
||||
}
|
||||
|
||||
public static void Ensure()
|
||||
{
|
||||
if (Instance == null)
|
||||
{
|
||||
var go = new GameObject("LevelStash");
|
||||
go.AddComponent<LevelStash>();
|
||||
Instance = go.AddComponent<LevelStash>();
|
||||
DontDestroyOnLoad(go);
|
||||
}
|
||||
}
|
||||
|
||||
public void Set(LevelConfig cfg) => SelectedLevel = cfg;
|
||||
public void Clear() => SelectedLevel = null;
|
||||
}
|
||||
void Awake()
|
||||
{
|
||||
if (Instance == null) { Instance = this; DontDestroyOnLoad(gameObject); }
|
||||
else Destroy(gameObject);
|
||||
}
|
||||
|
||||
public void Set(LevelConfig cfg) => SelectedLevel = cfg;
|
||||
}
|
||||
@@ -6,40 +6,47 @@ using UnityEngine.SceneManagement;
|
||||
|
||||
public class SimpleMenuController : MonoBehaviour
|
||||
{
|
||||
[Header("Escena de juego")]
|
||||
[Header("Escenas")]
|
||||
public string gameSceneName = "Game";
|
||||
|
||||
[Header("Niveles (SO)")]
|
||||
public LevelConfig levelA;
|
||||
public LevelConfig levelB;
|
||||
[Header("Base de niveles (orden define el progreso)")]
|
||||
public LevelDatabase database; // asigna tu LevelDatabase
|
||||
|
||||
[Header("Botones (usa tus imágenes con componente Button)")]
|
||||
public Button levelAButton; // arrastra acá la imagen 1 (con Button)
|
||||
public Button levelBButton; // arrastra acá la imagen 2 (con Button)
|
||||
public Button backButton; // tu botón Back
|
||||
[Header("Botones (por ahora 2 niveles, expandible)")]
|
||||
public Button levelAButton; // botón/imagen del nivel 0
|
||||
public Button levelBButton; // botón/imagen del nivel 1
|
||||
public Button backButton; // botón salir
|
||||
|
||||
[Header("Overlay de carga (opcional)")]
|
||||
[Header("Overlays de bloqueo (opcionales)")]
|
||||
public GameObject levelALockOverlay;
|
||||
public GameObject levelBLockOverlay;
|
||||
|
||||
[Header("Loading overlay (opcional)")]
|
||||
public GameObject loadingPanel;
|
||||
public Slider progressBar;
|
||||
public TMP_Text progressText;
|
||||
public GameObject continuePrompt; // opcional "Presiona para continuar"
|
||||
public GameObject continuePrompt;
|
||||
public bool showPressToContinue = false;
|
||||
public float minLoadingSeconds = 1f;
|
||||
public float smoothing = 6f;
|
||||
|
||||
private float _shown;
|
||||
|
||||
private const string KEY_SELECTED = "selectedLevelIndex";
|
||||
private const string KEY_UNLOCKED = "unlockedCount";
|
||||
|
||||
void Start()
|
||||
{
|
||||
// Botones
|
||||
if (levelAButton)
|
||||
{
|
||||
levelAButton.onClick.RemoveAllListeners();
|
||||
levelAButton.onClick.AddListener(() => PlayLevel(levelA));
|
||||
levelAButton.onClick.AddListener(() => PlayLevel(0));
|
||||
}
|
||||
if (levelBButton)
|
||||
{
|
||||
levelBButton.onClick.RemoveAllListeners();
|
||||
levelBButton.onClick.AddListener(() => PlayLevel(levelB));
|
||||
levelBButton.onClick.AddListener(() => PlayLevel(1));
|
||||
}
|
||||
if (backButton)
|
||||
{
|
||||
@@ -47,19 +54,46 @@ public class SimpleMenuController : MonoBehaviour
|
||||
backButton.onClick.AddListener(OnBack);
|
||||
}
|
||||
|
||||
// Loading UI
|
||||
if (loadingPanel) loadingPanel.SetActive(false);
|
||||
if (continuePrompt) continuePrompt.SetActive(false);
|
||||
if (progressBar) progressBar.value = 0f;
|
||||
if (progressText) progressText.text = "0%";
|
||||
|
||||
// Asegurar que al menos el primer nivel esté desbloqueado
|
||||
int unlocked = Mathf.Max(1, PlayerPrefs.GetInt(KEY_UNLOCKED, 1));
|
||||
PlayerPrefs.SetInt(KEY_UNLOCKED, unlocked);
|
||||
PlayerPrefs.Save();
|
||||
|
||||
RefreshLocks();
|
||||
}
|
||||
|
||||
void PlayLevel(LevelConfig cfg)
|
||||
void RefreshLocks()
|
||||
{
|
||||
if (cfg == null) { Debug.LogWarning("LevelConfig no asignado."); return; }
|
||||
int unlocked = Mathf.Max(1, PlayerPrefs.GetInt(KEY_UNLOCKED, 1));
|
||||
|
||||
// Guarda el SO y carga Game
|
||||
LevelStash.Ensure();
|
||||
LevelStash.Instance.Set(cfg);
|
||||
// Nivel 0
|
||||
bool aUnlocked = unlocked >= 1;
|
||||
if (levelAButton) levelAButton.interactable = aUnlocked;
|
||||
if (levelALockOverlay) levelALockOverlay.SetActive(!aUnlocked);
|
||||
|
||||
// Nivel 1
|
||||
bool bUnlocked = unlocked >= 2;
|
||||
if (levelBButton) levelBButton.interactable = bUnlocked;
|
||||
if (levelBLockOverlay) levelBLockOverlay.SetActive(!bUnlocked);
|
||||
}
|
||||
|
||||
void PlayLevel(int index)
|
||||
{
|
||||
if (database == null || index < 0 || index >= database.levels.Count)
|
||||
{
|
||||
Debug.LogWarning("[Menu] Índice de nivel inválido o DB no asignada.");
|
||||
return;
|
||||
}
|
||||
|
||||
// Guarda selección en PlayerPrefs (nada de LevelStash)
|
||||
PlayerPrefs.SetInt(KEY_SELECTED, index);
|
||||
PlayerPrefs.Save();
|
||||
|
||||
StartCoroutine(LoadGameAsync());
|
||||
}
|
||||
@@ -70,7 +104,7 @@ public class SimpleMenuController : MonoBehaviour
|
||||
if (continuePrompt) continuePrompt.SetActive(false);
|
||||
_shown = 0f;
|
||||
|
||||
var op = SceneManager.LoadSceneAsync(gameSceneName);
|
||||
var op = SceneManager.LoadSceneAsync(gameSceneName);
|
||||
op.allowSceneActivation = false;
|
||||
|
||||
float t0 = Time.unscaledTime;
|
||||
@@ -81,7 +115,7 @@ public class SimpleMenuController : MonoBehaviour
|
||||
_shown = Mathf.Lerp(_shown, target, Time.unscaledDeltaTime * smoothing);
|
||||
|
||||
if (progressBar) progressBar.value = _shown;
|
||||
if (progressText) progressText.text = $"{Mathf.RoundToInt(_shown * 100f)}%";
|
||||
if (progressText) progressText.text = $"{Mathf.RoundToInt(_shown * 100f)}%";
|
||||
|
||||
bool timeOk = (Time.unscaledTime - t0) >= Mathf.Max(0f, minLoadingSeconds);
|
||||
bool loaded = op.progress >= 0.9f;
|
||||
@@ -104,9 +138,6 @@ public class SimpleMenuController : MonoBehaviour
|
||||
|
||||
void OnBack()
|
||||
{
|
||||
// Si querés volver a otra escena, cambiala acá:
|
||||
// SceneManager.LoadScene("MainMenu");
|
||||
// Si este Menu es tu escena principal, podés salir:
|
||||
Application.Quit();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -15,7 +15,10 @@ public class PauseUIManager : MonoBehaviour
|
||||
GameManager.Instance.isPausedByGameOver = false;
|
||||
|
||||
}
|
||||
|
||||
public void OnNextLevel()
|
||||
{
|
||||
|
||||
}
|
||||
public void OnRestart()
|
||||
{
|
||||
SceneManager.LoadScene(0); //por ahora
|
||||
|
||||
Vendored
BIN
Binary file not shown.
-158
@@ -1,158 +0,0 @@
|
||||
Library: E:\Earth Genesis Games\Carrasco\Temp\BurstOutput\tempburstlibs\arm64-v8a\lib_burst_generated
|
||||
--platform=Android
|
||||
--minimum-os-version=
|
||||
--backend=burst-llvm-19
|
||||
--target=ARMV8A_AARCH64
|
||||
--global-safety-checks-setting=Off
|
||||
--disable-safety-checks
|
||||
--meta-data-generation=False
|
||||
--dump=Function
|
||||
--float-precision=Standard
|
||||
--target-framework=NetFramework
|
||||
--float-mode=Fast
|
||||
--generate-link-xml=Temp\burst.link.xml
|
||||
--temp-folder=E:\Earth Genesis Games\Carrasco\Temp\Burst
|
||||
--debug=Full
|
||||
--key-folder=C:/Program Files/Unity/Hub/Editor/6000.0.54f1/Editor/Data/PlaybackEngines/AndroidPlayer
|
||||
--decode-folder=E:\Earth Genesis Games\Carrasco\Library\Burst
|
||||
--output=E:\Earth Genesis Games\Carrasco\Temp\BurstOutput\tempburstlibs\arm64-v8a\lib_burst_generated
|
||||
--pdb-search-paths=Temp/ManagedSymbols/
|
||||
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.ZBinningJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.ZBinningJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--77fc393cb521ac129b1392d4eb94d29a
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.TileRangeExpansionJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.TileRangeExpansionJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--adceb2156d08d59afc9749dc2521fd2b
|
||||
--platform=Android
|
||||
--minimum-os-version=
|
||||
--backend=burst-llvm-19
|
||||
--target=ARMV8A_AARCH64
|
||||
--global-safety-checks-setting=Off
|
||||
--meta-data-generation=False
|
||||
--dump=Function
|
||||
--float-precision=Standard
|
||||
--target-framework=NetFramework
|
||||
--generate-link-xml=Temp\burst.link.xml
|
||||
--temp-folder=E:\Earth Genesis Games\Carrasco\Temp\Burst
|
||||
--debug=Full
|
||||
--key-folder=C:/Program Files/Unity/Hub/Editor/6000.0.54f1/Editor/Data/PlaybackEngines/AndroidPlayer
|
||||
--decode-folder=E:\Earth Genesis Games\Carrasco\Library\Burst
|
||||
--output=E:\Earth Genesis Games\Carrasco\Temp\BurstOutput\tempburstlibs\arm64-v8a\lib_burst_generated
|
||||
--pdb-search-paths=Temp/ManagedSymbols/
|
||||
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.TilingJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.TilingJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--a6f5259e22ed809ef3937424c4bd686d
|
||||
--platform=Android
|
||||
--minimum-os-version=
|
||||
--backend=burst-llvm-19
|
||||
--target=ARMV8A_AARCH64
|
||||
--global-safety-checks-setting=Off
|
||||
--meta-data-generation=False
|
||||
--dump=Function
|
||||
--float-precision=Standard
|
||||
--target-framework=NetFramework
|
||||
--generate-link-xml=Temp\burst.link.xml
|
||||
--temp-folder=E:\Earth Genesis Games\Carrasco\Temp\Burst
|
||||
--debug=Full
|
||||
--key-folder=C:/Program Files/Unity/Hub/Editor/6000.0.54f1/Editor/Data/PlaybackEngines/AndroidPlayer
|
||||
--decode-folder=E:\Earth Genesis Games\Carrasco\Library\Burst
|
||||
--output=E:\Earth Genesis Games\Carrasco\Temp\BurstOutput\tempburstlibs\arm64-v8a\lib_burst_generated
|
||||
--pdb-search-paths=Temp/ManagedSymbols/
|
||||
|
||||
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|
||||
--method=Unity.Burst.BurstCompiler+BurstCompilerHelper, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::IsBurstEnabled()--8c2be93e18276203cbd918daa2748a10
|
||||
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|
||||
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|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.DrawCommandOutputPerBatch, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.DrawCommandOutputPerBatch&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f531652faf1e45081f68869b8a72d6da
|
||||
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|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GetVertexReferenceStats(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Boolean&, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Int32&, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowUtility+RemappingInfo, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--988a40d3aa93620eb189303886118f02
|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateEdgesFromLines(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--a6d65874e98f4719cd829230df3e2d32
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.InstanceDataSystem+UpdateRendererInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+UpdateRendererInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--629364e44aefad191e287c15b5f1415d
|
||||
--method=UnityEngine.U2D.Animation.MeshUtilities, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::SortEdges(Unity.Collections.NativeArray`1[[Unity.Mathematics.int2, Unity.Mathematics, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[Unity.Mathematics.int2, Unity.Mathematics, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--7d7fc0f22a40281b2a74b3a9c5da3e3c
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.ParallelSortExtensions+RadixSortBatchPrefixSumJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.ParallelSortExtensions+RadixSortBatchPrefixSumJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f94f7ff99dd2661c4fa8531d62e9b853
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.BuildDrawListsJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.BuildDrawListsJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--482aa17deb765720c35123ea290985cd
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+TransformUpdateJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+TransformUpdateJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--627895236a7055248a171dd760154a74
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.InstanceDataSystem+ComputeInstancesOffsetAndResizeInstancesArrayJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+ComputeInstancesOffsetAndResizeInstancesArrayJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--e1a600a5b1122626d6f5840453636d73
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.U2D.Animation.CopySpriteRendererBuffersJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.CopySpriteRendererBuffersJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--2b06055de97035295dc032db19a3a735
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.CompactVisibilityMasksJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.CompactVisibilityMasksJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--77623b226a0d9b2add0602da4c23b102
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeBitArrayDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeBitArrayDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--9ec4cbd609d0ce32be9a43e477fa08be
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeListDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeListDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--4a1dc7df3f09b836e86a41d0d8fb4229
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.InstanceDataSystem+CollectInstancesLODGroupsAndMasksJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+CollectInstancesLODGroupsAndMasksJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--ad994327679b3c3b4b2057afe8015412
|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ClipEdges(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--c08293264b30953ea71a17b5583decd0
|
||||
--method=UnityEngine.Jobs.IJobParallelForTransformExtensions+TransformParallelForLoopStruct`1[[UnityEngine.U2D.Animation.WorldToLocalTransformAccessJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.WorldToLocalTransformAccessJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--b0197e8b2118e6410ef3f798b24a1e6e
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||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeParallelHashMapDataDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeParallelHashMapDataDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--36a800eeeae3c643da5520fa383c8c70
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.CullingJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.CullingJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--43818c1b0c11124717e9257b630efd6f
|
||||
--method=UnityEngine.U2D.Animation.BurstedSpriteSkinUtilities, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ValidateBoneWeights(UnityEngine.U2D.Animation.NativeCustomSlice`1[[UnityEngine.BoneWeight, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--9425db96a9fb33479746c6501570455e
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.ParallelSortExtensions+RadixSortBucketCountJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.ParallelSortExtensions+RadixSortBucketCountJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--ec632d4d28f4ff494fdc1e6f91b50bde
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeReferenceDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeReferenceDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--baf840f8150b604b0fd300ceb19dd50e
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.U2D.Animation.PrepareDeformJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.PrepareDeformJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--a10c29fb1a626a4dab6bf90980926746
|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ReverseWindingOrder(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--579647f853f6ee5654b7a57f6a2705bb
|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateVertices(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowUtility+ShadowMeshVertex, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--c0f203d8da3a5c5a2ea74f891c3f77ec
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeStream+ConstructJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeStream+ConstructJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--164a9957f2c75e5d4b481d1ceff90393
|
||||
--method=UnityEngine.Jobs.IJobParallelForTransformExtensions+TransformParallelForLoopStruct`1[[UnityEngine.Rendering.Universal.DecalUpdateCachedSystem+UpdateTransformsJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.DecalUpdateCachedSystem+UpdateTransformsJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--670478f3fb3f285eeace534fbe61a03e
|
||||
--method=UnityEngine.Rendering.LODGroupDataPoolBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::FreeLODGroupData(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.LODGroupData, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.GPUInstanceIndex, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.GPUInstanceIndex, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--f5e11201c93244611b235bb9cbd6d39f
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.PrefixSumDrawInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.PrefixSumDrawInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--8f37a29b850e64637b028e3529fedcf1
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeStreamDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeStreamDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--1d663b8d3110406501ef71e24cbc8c20
|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateEdgesFromTriangles(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--3bfa5fda442fd5668eedd331d03bfb27
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.ParallelSortExtensions+RadixSortBucketSortJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.ParallelSortExtensions+RadixSortBucketSortJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--cf1f55f4d0e7ff667d7f2d581f72d66e
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeParallelHashMapDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeParallelHashMapDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--59142aef52ef9b6ab273da58974494a1
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesCountJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesCountJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--7cc5f3a00f14376bdb7c633e66b0a186
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.RegisterNewMaterialsJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.RegisterNewMaterialsJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--18315121a9f14c7140ec55ec386d5f0f
|
||||
--method=UnityEngine.Rendering.GPUResidentDrawerBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GetMaterialsWithChangedPackedMaterial(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.GPUDrivenPackedMaterialData, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2+ReadOnly[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.GPUDrivenPackedMaterialData, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeHashSet`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--a7eb2129bbf8bd7104fae916867c0b01
|
||||
--method=UnityEngine.Rendering.InstanceCullerBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::SetupCullingJobInput(System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|UnityEngine.Rendering.BatchCullingContext*, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.ReceiverPlanes*, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.ReceiverSphereCuller*, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.FrustumPlaneCuller*, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Single*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--9f30316e6bdfd8714f19313b7e23c0f5
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeQueueDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeQueueDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--68a8ea65a4f1ea752d1138be3be73a9a
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.GPUInstanceDataBufferUploader+WriteInstanceDataParameterJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.GPUInstanceDataBufferUploader+WriteInstanceDataParameterJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--980427a8dd28167a01719079bf496bbc
|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateLocalBounds(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Bounds&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--42aff6ac0d65367b7d84a9458dd461a7
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeHashMapDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeHashMapDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--027d1c28103a1381ae64161c5340b997
|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateTriangles(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--2c35c78b2a3680810635a43f22779691
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.FindMaterialDrawInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.FindMaterialDrawInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--64cd2249db1cd2827e4382c5f345d9c3
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.FindNonRegisteredMeshesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.FindNonRegisteredMeshesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--41653fbb2b01af86b92c23069361487d
|
||||
--method=UnityEngine.Rendering.InstanceDataSystemBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::FreeRendererGroupInstances(Unity.Collections.NativeArray`1+ReadOnly[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.InstanceAllocators&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUSharedInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelMultiHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.InstanceHandle, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--3b4428102ac29b8776e97bd2840b189b
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeStream+ConstructJobList, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeStream+ConstructJobList&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--428d454056b9288c93f4435d6e6f7fda
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.AllocateBinsPerBatch, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.AllocateBinsPerBatch&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--81d4349bbc49408c1d2f4889f8de4ccd
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.ReflectionProbeMinMaxZJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.ReflectionProbeMinMaxZJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--fbc079948c97a98cd097eb9cc996cc4a
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.FindDrawInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.FindDrawInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f9bbde7d6de2f38c236b20159d9a044a
|
||||
--method=UnityEngine.U2D.Animation.BurstedSpriteSkinUtilities, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::SetVertexPositionFromByteBuffer(Unity.Collections.NativeArray`1[[System.Byte, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--d4015a9e8b68219132a23f8b001d93e7
|
||||
--method=UnityEngine.Rendering.InstanceCullingBatcherBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CreateDrawBatches(System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.InstanceHandle, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.GPUDrivenRendererGroupData&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.BatchMeshID, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.BatchMaterialID, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.GPUDrivenPackedMaterialData, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[UnityEngine.Rendering.RangeKey, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawRange, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[UnityEngine.Rendering.DrawKey, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawBatch, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawInstance, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--79a98841a9e88a9648a38b19b7e5260b
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.InstanceDataSystem+ScatterTetrahedronCacheIndicesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+ScatterTetrahedronCacheIndicesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--444a077de582689b80065c15567a7b1a
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.UnsafeQueueDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.UnsafeQueueDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--9158ad0c7b1f439e6e4b8e153f6320c3
|
||||
--method=UnityEngine.U2D.Animation.MeshUtilities, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::AddToEdgeMap(Unity.Mathematics.int2&, Unity.Mathematics, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.LowLevel.Unsafe.UnsafeHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[Unity.Mathematics.int3, Unity.Mathematics, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--a42920ae257561a2ee8245f0ae6651ea
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeRingQueueDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeRingQueueDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--b223785fcbdbe4a27e2d3722e3db36c3
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.Universal.DecalCreateDrawCallSystem+DrawCallJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.DecalCreateDrawCallSystem+DrawCallJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--aa309157da5950aa53ed6075709e6e40
|
||||
--method=UnityEngine.Rendering.InstanceDataSystemBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ReallocateInstances(System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.GPUDrivenPackedRendererData, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.InstanceAllocators&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUSharedInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.InstanceHandle, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelMultiHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.InstanceHandle, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--6cbc8b9fecd561aa69df18786402e579
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+ProbesUpdateJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+ProbesUpdateJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--ee7932f2d26e0fb2075ceacb8fd2b910
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.UpdatePackedMaterialDataCacheJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.UpdatePackedMaterialDataCacheJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--af2c1e0bcc7571bda3b5bca33403462e
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.SortJob`2+SegmentSortMerge[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[Unity.Collections.NativeSortExtension+DefaultComparer`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.SortJob`2+SegmentSortMerge[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[Unity.Collections.NativeSortExtension+DefaultComparer`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--2de7610275c816c1669b083b75290d16
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeTextDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeTextDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--760037f9e4b42ec56ef1759249aa8afe
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.CollectionHelper+DummyJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.CollectionHelper+DummyJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--660453e77e7446c547511a17e62a4458
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--40ec7fc52bbe67c54ccf3a25c016c022
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesMultiJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesMultiJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--26cbe08c7c0cc9c5beeb20459a4e562d
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.U2D.Animation.FillPerSkinJobSingleThread, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.FillPerSkinJobSingleThread&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--7194d9a68a20c1c6a01d3a365d4f21b9
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.FindNonRegisteredMaterialsJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.FindNonRegisteredMaterialsJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--06d34a132a763cc87a1b9dbd3092e8ea
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeStream+ConstructJobList, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeStream+ConstructJobList&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--959783104064e8c81fba5d33d94ead01
|
||||
--method=UnityEngine.Jobs.IJobParallelForTransformExtensions+TransformParallelForLoopStruct`1[[UnityEngine.U2D.Animation.LocalToWorldTransformAccessJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.LocalToWorldTransformAccessJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f9554e48e09171c93d417c182c09c36b
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.U2D.SpriteShapeGenerator, Unity.2D.SpriteShape.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.SpriteShapeGenerator&, Unity.2D.SpriteShape.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--a185c62eba2497c95197140e5282b27a
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.U2D.Animation.BoneDeformBatchedJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.BoneDeformBatchedJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--6d933222c5b0c0c915d062861958d408
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.LightMinMaxZJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.LightMinMaxZJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--2230a143748f5ecbc3a89a75bf0ad747
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.InstanceDataSystem+CalculateInterpolatedLightAndOcclusionProbesBatchJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+CalculateInterpolatedLightAndOcclusionProbesBatchJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f0c1de1e0e473dd1e2134aa9c2aedec8
|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GenerateInteriorMesh(Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowUtility+ShadowMeshVertex, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowUtility+ShadowMeshVertex, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32&, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Int32&, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--7f134032f58654d1a1e32b15afeb1ca9
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.UpdateLODGroupDataJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.UpdateLODGroupDataJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--5fdfeaf18115ebd7d5568447b4fcc068
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+UpdateCompactedInstanceVisibilityJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+UpdateCompactedInstanceVisibilityJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--db6d8428411f96db68c6d896350dcfe8
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.GPUResidentDrawer+FindRenderersFromMaterialOrMeshJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.GPUResidentDrawer+FindRenderersFromMaterialOrMeshJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--2f7e0116d3410ede708e88fe612f7c45
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.InstanceDataSystem+MotionUpdateJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+MotionUpdateJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--8f778f1045e597de4fb57be76d58bf33
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.U2D.Animation.CalculateSpriteSkinAABBJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.CalculateSpriteSkinAABBJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--122fae680333e8e2ba58f80110a0a78c
|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateProjectionInfo(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--843202c908bab7e5d293b945a4d70509
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.PrefixSumDrawsAndInstances, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.PrefixSumDrawsAndInstances&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--209746fb9df6b9e66808d1c71bbb249b
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.RemoveDrawInstanceIndicesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.RemoveDrawInstanceIndicesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--37865de3b54f1de9211580a333ee3519
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.U2D.Animation.SkinDeformBatchedJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.SkinDeformBatchedJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--aece0ca012db7ae9f82cc8b3c490870a
|
||||
--method=UnityEngine.Rendering.GPUResidentDrawerBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::FindUnsupportedRenderers(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1+ReadOnly[[UnityEngine.Rendering.SmallIntegerArray, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1+ReadOnly[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--daeac82c5bda0cec225f4b7eee5774e9
|
||||
--method=UnityEngine.Rendering.InstanceCullingBatcherBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::RemoveDrawInstanceIndices(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawInstance, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[UnityEngine.Rendering.RangeKey, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[UnityEngine.Rendering.DrawKey, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawRange, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawBatch, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--7f9c693efd613feefc88a26bf6938ff5
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.ParallelSortExtensions+RadixSortPrefixSumJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.ParallelSortExtensions+RadixSortPrefixSumJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--e6a9132d09c113f0975355db1c7ee6e9
|
||||
--method=UnityEngine.U2D.Animation.MeshUtilities, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GetFirstUnusedIndex(Unity.Collections.NativeArray`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--7742443bc60e4cf32e2d83ea81ffbafd
|
||||
--method=UnityEngine.Rendering.LODGroupDataPoolBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::AllocateOrGetLODGroupDataInstances(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.LODGroupData, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.LODGroupCullingData, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.GPUInstanceIndex, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.GPUInstanceIndex, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.GPUInstanceIndex, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--b29d8af445855df3eafdddfe8da10cc4
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeStream+DisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeStream+DisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--ca60ab232d19a9f4380a530fa0d222cf
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.UpdateLODGroupTransformJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.UpdateLODGroupTransformJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--8a11958584e6d7f43fdafe25379de05d
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--276b96e48754d7f5ba865bd7f5b37c11
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.U2D.Animation.UpdateBoundJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.UpdateBoundJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--381a3a85c237f2f5ef34ba69d4bda072
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+GetVisibleNonProcessedTreeInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+GetVisibleNonProcessedTreeInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--956e4506a89021f60bea991d59455e85
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.RegisterNewMeshesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.RegisterNewMeshesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--59481637653112fa89d3e6222e05e479
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+QuerySortedMeshInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+QuerySortedMeshInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--bfb92a5f7fd6b5fad55775a2d5c4b979
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.U2D.Animation.CopySpriteRendererBoneTransformBuffersJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.CopySpriteRendererBoneTransformBuffersJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--66b2bcfca35e34fcfd5d46be438048e2
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeStream+ConstructJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeStream+ConstructJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--b78f808503c8b5fe97a83e833bd5871d
|
||||
|
||||
-158
@@ -1,158 +0,0 @@
|
||||
Library: E:\Earth Genesis Games\Carrasco\Temp\BurstOutput\tempburstlibs\arm64-v8a\lib_burst_generated
|
||||
--platform=Android
|
||||
--minimum-os-version=
|
||||
--backend=burst-llvm-19
|
||||
--target=ARMV8A_AARCH64
|
||||
--global-safety-checks-setting=Off
|
||||
--disable-safety-checks
|
||||
--meta-data-generation=False
|
||||
--dump=Function
|
||||
--float-precision=Standard
|
||||
--target-framework=NetFramework
|
||||
--float-mode=Fast
|
||||
--generate-link-xml=Temp\burst.link.xml
|
||||
--temp-folder=E:\Earth Genesis Games\Carrasco\Temp\Burst
|
||||
--debug=Full
|
||||
--key-folder=C:/Program Files/Unity/Hub/Editor/6000.0.54f1/Editor/Data/PlaybackEngines/AndroidPlayer
|
||||
--decode-folder=E:\Earth Genesis Games\Carrasco\Library\Burst
|
||||
--output=E:\Earth Genesis Games\Carrasco\Temp\BurstOutput\tempburstlibs\arm64-v8a\lib_burst_generated
|
||||
--pdb-search-paths=Temp/ManagedSymbols/
|
||||
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.ZBinningJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.ZBinningJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--77fc393cb521ac129b1392d4eb94d29a
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.TileRangeExpansionJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.TileRangeExpansionJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--adceb2156d08d59afc9749dc2521fd2b
|
||||
--platform=Android
|
||||
--minimum-os-version=
|
||||
--backend=burst-llvm-19
|
||||
--target=ARMV8A_AARCH64
|
||||
--global-safety-checks-setting=Off
|
||||
--meta-data-generation=False
|
||||
--dump=Function
|
||||
--float-precision=Standard
|
||||
--target-framework=NetFramework
|
||||
--generate-link-xml=Temp\burst.link.xml
|
||||
--temp-folder=E:\Earth Genesis Games\Carrasco\Temp\Burst
|
||||
--debug=Full
|
||||
--key-folder=C:/Program Files/Unity/Hub/Editor/6000.0.54f1/Editor/Data/PlaybackEngines/AndroidPlayer
|
||||
--decode-folder=E:\Earth Genesis Games\Carrasco\Library\Burst
|
||||
--output=E:\Earth Genesis Games\Carrasco\Temp\BurstOutput\tempburstlibs\arm64-v8a\lib_burst_generated
|
||||
--pdb-search-paths=Temp/ManagedSymbols/
|
||||
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.TilingJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.TilingJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--a6f5259e22ed809ef3937424c4bd686d
|
||||
--platform=Android
|
||||
--minimum-os-version=
|
||||
--backend=burst-llvm-19
|
||||
--target=ARMV8A_AARCH64
|
||||
--global-safety-checks-setting=Off
|
||||
--meta-data-generation=False
|
||||
--dump=Function
|
||||
--float-precision=Standard
|
||||
--target-framework=NetFramework
|
||||
--generate-link-xml=Temp\burst.link.xml
|
||||
--temp-folder=E:\Earth Genesis Games\Carrasco\Temp\Burst
|
||||
--debug=Full
|
||||
--key-folder=C:/Program Files/Unity/Hub/Editor/6000.0.54f1/Editor/Data/PlaybackEngines/AndroidPlayer
|
||||
--decode-folder=E:\Earth Genesis Games\Carrasco\Library\Burst
|
||||
--output=E:\Earth Genesis Games\Carrasco\Temp\BurstOutput\tempburstlibs\arm64-v8a\lib_burst_generated
|
||||
--pdb-search-paths=Temp/ManagedSymbols/
|
||||
|
||||
--method=UnityEngine.Rendering.GPUResidentDrawerBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ClassifyMaterials(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2+ReadOnly[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.BatchMaterialID, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.GPUDrivenPackedMaterialData, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--f259e9421b556600f769263137cdc7bc
|
||||
--method=Unity.Burst.BurstCompiler+BurstCompilerHelper, Unity.Burst, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::IsBurstEnabled()--8c2be93e18276203cbd918daa2748a10
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.GPUInstanceDataBuffer+ConvertCPUInstancesToGPUInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.GPUInstanceDataBuffer+ConvertCPUInstancesToGPUInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--a917331aad44b603aa293fb2ddd84845
|
||||
--method=UnityEngine.U2D.SpriteShapeGenerator, Unity.2D.SpriteShape.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::UTessellator(UnityEngine.U2D.SpriteShapeSegment&, UnityEngine.SpriteShapeModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Mathematics.float2*, Unity.Mathematics, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.UInt16*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Int32&, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Byte*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Int32&, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.Allocator, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--94c3dddf0a01c005fa80e8018c52f749
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.DrawCommandOutputPerBatch, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.DrawCommandOutputPerBatch&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f531652faf1e45081f68869b8a72d6da
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[Unity.Collections.SortJob`2+SegmentSort[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[Unity.Collections.NativeSortExtension+DefaultComparer`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.SortJob`2+SegmentSort[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[Unity.Collections.NativeSortExtension+DefaultComparer`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--82ff8baa2abd920945d7abccccedb808
|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GetVertexReferenceStats(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Boolean&, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Int32&, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowUtility+RemappingInfo, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--988a40d3aa93620eb189303886118f02
|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateEdgesFromLines(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--a6d65874e98f4719cd829230df3e2d32
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.InstanceDataSystem+UpdateRendererInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+UpdateRendererInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--629364e44aefad191e287c15b5f1415d
|
||||
--method=UnityEngine.U2D.Animation.MeshUtilities, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::SortEdges(Unity.Collections.NativeArray`1[[Unity.Mathematics.int2, Unity.Mathematics, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[Unity.Mathematics.int2, Unity.Mathematics, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--7d7fc0f22a40281b2a74b3a9c5da3e3c
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.ParallelSortExtensions+RadixSortBatchPrefixSumJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.ParallelSortExtensions+RadixSortBatchPrefixSumJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f94f7ff99dd2661c4fa8531d62e9b853
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.BuildDrawListsJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.BuildDrawListsJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--482aa17deb765720c35123ea290985cd
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+TransformUpdateJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+TransformUpdateJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--627895236a7055248a171dd760154a74
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.InstanceDataSystem+ComputeInstancesOffsetAndResizeInstancesArrayJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+ComputeInstancesOffsetAndResizeInstancesArrayJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--e1a600a5b1122626d6f5840453636d73
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.U2D.Animation.CopySpriteRendererBuffersJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.CopySpriteRendererBuffersJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--2b06055de97035295dc032db19a3a735
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.CompactVisibilityMasksJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.CompactVisibilityMasksJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--77623b226a0d9b2add0602da4c23b102
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeBitArrayDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeBitArrayDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--9ec4cbd609d0ce32be9a43e477fa08be
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeListDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeListDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--4a1dc7df3f09b836e86a41d0d8fb4229
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.InstanceDataSystem+CollectInstancesLODGroupsAndMasksJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+CollectInstancesLODGroupsAndMasksJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--ad994327679b3c3b4b2057afe8015412
|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ClipEdges(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--c08293264b30953ea71a17b5583decd0
|
||||
--method=UnityEngine.Jobs.IJobParallelForTransformExtensions+TransformParallelForLoopStruct`1[[UnityEngine.U2D.Animation.WorldToLocalTransformAccessJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.WorldToLocalTransformAccessJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--b0197e8b2118e6410ef3f798b24a1e6e
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeParallelHashMapDataDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeParallelHashMapDataDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--36a800eeeae3c643da5520fa383c8c70
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.CullingJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.CullingJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--43818c1b0c11124717e9257b630efd6f
|
||||
--method=UnityEngine.U2D.Animation.BurstedSpriteSkinUtilities, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ValidateBoneWeights(UnityEngine.U2D.Animation.NativeCustomSlice`1[[UnityEngine.BoneWeight, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--9425db96a9fb33479746c6501570455e
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.ParallelSortExtensions+RadixSortBucketCountJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.ParallelSortExtensions+RadixSortBucketCountJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--ec632d4d28f4ff494fdc1e6f91b50bde
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeReferenceDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeReferenceDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--baf840f8150b604b0fd300ceb19dd50e
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.U2D.Animation.PrepareDeformJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.PrepareDeformJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--a10c29fb1a626a4dab6bf90980926746
|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ReverseWindingOrder(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--579647f853f6ee5654b7a57f6a2705bb
|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateVertices(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowUtility+ShadowMeshVertex, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--c0f203d8da3a5c5a2ea74f891c3f77ec
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeStream+ConstructJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeStream+ConstructJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--164a9957f2c75e5d4b481d1ceff90393
|
||||
--method=UnityEngine.Jobs.IJobParallelForTransformExtensions+TransformParallelForLoopStruct`1[[UnityEngine.Rendering.Universal.DecalUpdateCachedSystem+UpdateTransformsJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.DecalUpdateCachedSystem+UpdateTransformsJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--670478f3fb3f285eeace534fbe61a03e
|
||||
--method=UnityEngine.Rendering.LODGroupDataPoolBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::FreeLODGroupData(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.LODGroupData, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.GPUInstanceIndex, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.GPUInstanceIndex, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--f5e11201c93244611b235bb9cbd6d39f
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.PrefixSumDrawInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.PrefixSumDrawInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--8f37a29b850e64637b028e3529fedcf1
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeStreamDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeStreamDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--1d663b8d3110406501ef71e24cbc8c20
|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateEdgesFromTriangles(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--3bfa5fda442fd5668eedd331d03bfb27
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.ParallelSortExtensions+RadixSortBucketSortJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.ParallelSortExtensions+RadixSortBucketSortJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--cf1f55f4d0e7ff667d7f2d581f72d66e
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeParallelHashMapDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeParallelHashMapDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--59142aef52ef9b6ab273da58974494a1
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesCountJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesCountJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--7cc5f3a00f14376bdb7c633e66b0a186
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.RegisterNewMaterialsJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.RegisterNewMaterialsJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--18315121a9f14c7140ec55ec386d5f0f
|
||||
--method=UnityEngine.Rendering.GPUResidentDrawerBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GetMaterialsWithChangedPackedMaterial(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.GPUDrivenPackedMaterialData, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2+ReadOnly[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.GPUDrivenPackedMaterialData, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeHashSet`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--a7eb2129bbf8bd7104fae916867c0b01
|
||||
--method=UnityEngine.Rendering.InstanceCullerBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::SetupCullingJobInput(System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|UnityEngine.Rendering.BatchCullingContext*, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.ReceiverPlanes*, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.ReceiverSphereCuller*, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.FrustumPlaneCuller*, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Single*, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--9f30316e6bdfd8714f19313b7e23c0f5
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeQueueDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeQueueDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--68a8ea65a4f1ea752d1138be3be73a9a
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.GPUInstanceDataBufferUploader+WriteInstanceDataParameterJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.GPUInstanceDataBufferUploader+WriteInstanceDataParameterJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--980427a8dd28167a01719079bf496bbc
|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateLocalBounds(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Bounds&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--42aff6ac0d65367b7d84a9458dd461a7
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeHashMapDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeHashMapDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--027d1c28103a1381ae64161c5340b997
|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateTriangles(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--2c35c78b2a3680810635a43f22779691
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.FindMaterialDrawInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.FindMaterialDrawInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--64cd2249db1cd2827e4382c5f345d9c3
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.FindNonRegisteredMeshesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.FindNonRegisteredMeshesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--41653fbb2b01af86b92c23069361487d
|
||||
--method=UnityEngine.Rendering.InstanceDataSystemBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::FreeRendererGroupInstances(Unity.Collections.NativeArray`1+ReadOnly[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.InstanceAllocators&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUSharedInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelMultiHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.InstanceHandle, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--3b4428102ac29b8776e97bd2840b189b
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeStream+ConstructJobList, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeStream+ConstructJobList&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--428d454056b9288c93f4435d6e6f7fda
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.AllocateBinsPerBatch, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.AllocateBinsPerBatch&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--81d4349bbc49408c1d2f4889f8de4ccd
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.ReflectionProbeMinMaxZJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.ReflectionProbeMinMaxZJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--fbc079948c97a98cd097eb9cc996cc4a
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.FindDrawInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.FindDrawInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f9bbde7d6de2f38c236b20159d9a044a
|
||||
--method=UnityEngine.U2D.Animation.BurstedSpriteSkinUtilities, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::SetVertexPositionFromByteBuffer(Unity.Collections.NativeArray`1[[System.Byte, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--d4015a9e8b68219132a23f8b001d93e7
|
||||
--method=UnityEngine.Rendering.InstanceCullingBatcherBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CreateDrawBatches(System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.InstanceHandle, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.GPUDrivenRendererGroupData&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.BatchMeshID, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.BatchMaterialID, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.GPUDrivenPackedMaterialData, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[UnityEngine.Rendering.RangeKey, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawRange, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[UnityEngine.Rendering.DrawKey, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawBatch, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawInstance, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--79a98841a9e88a9648a38b19b7e5260b
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.InstanceDataSystem+ScatterTetrahedronCacheIndicesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+ScatterTetrahedronCacheIndicesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--444a077de582689b80065c15567a7b1a
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.UnsafeQueueDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.UnsafeQueueDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--9158ad0c7b1f439e6e4b8e153f6320c3
|
||||
--method=UnityEngine.U2D.Animation.MeshUtilities, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::AddToEdgeMap(Unity.Mathematics.int2&, Unity.Mathematics, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.LowLevel.Unsafe.UnsafeHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[Unity.Mathematics.int3, Unity.Mathematics, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--a42920ae257561a2ee8245f0ae6651ea
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeRingQueueDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeRingQueueDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--b223785fcbdbe4a27e2d3722e3db36c3
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.Universal.DecalCreateDrawCallSystem+DrawCallJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.DecalCreateDrawCallSystem+DrawCallJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--aa309157da5950aa53ed6075709e6e40
|
||||
--method=UnityEngine.Rendering.InstanceDataSystemBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::ReallocateInstances(System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.GPUDrivenPackedRendererData, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.InstanceAllocators&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|UnityEngine.Rendering.CPUSharedInstanceData&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.InstanceHandle, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelMultiHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.InstanceHandle, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--6cbc8b9fecd561aa69df18786402e579
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+ProbesUpdateJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+ProbesUpdateJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--ee7932f2d26e0fb2075ceacb8fd2b910
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.UpdatePackedMaterialDataCacheJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.UpdatePackedMaterialDataCacheJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--af2c1e0bcc7571bda3b5bca33403462e
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.SortJob`2+SegmentSortMerge[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[Unity.Collections.NativeSortExtension+DefaultComparer`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.SortJob`2+SegmentSortMerge[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[Unity.Collections.NativeSortExtension+DefaultComparer`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--2de7610275c816c1669b083b75290d16
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeTextDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeTextDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--760037f9e4b42ec56ef1759249aa8afe
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.CollectionHelper+DummyJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.CollectionHelper+DummyJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--660453e77e7446c547511a17e62a4458
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--40ec7fc52bbe67c54ccf3a25c016c022
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesMultiJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+QueryRendererGroupInstancesMultiJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--26cbe08c7c0cc9c5beeb20459a4e562d
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.U2D.Animation.FillPerSkinJobSingleThread, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.FillPerSkinJobSingleThread&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--7194d9a68a20c1c6a01d3a365d4f21b9
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.FindNonRegisteredMaterialsJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.FindNonRegisteredMaterialsJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--06d34a132a763cc87a1b9dbd3092e8ea
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeStream+ConstructJobList, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeStream+ConstructJobList&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--959783104064e8c81fba5d33d94ead01
|
||||
--method=UnityEngine.Jobs.IJobParallelForTransformExtensions+TransformParallelForLoopStruct`1[[UnityEngine.U2D.Animation.LocalToWorldTransformAccessJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.LocalToWorldTransformAccessJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f9554e48e09171c93d417c182c09c36b
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.U2D.SpriteShapeGenerator, Unity.2D.SpriteShape.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.SpriteShapeGenerator&, Unity.2D.SpriteShape.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--a185c62eba2497c95197140e5282b27a
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.U2D.Animation.BoneDeformBatchedJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.BoneDeformBatchedJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--6d933222c5b0c0c915d062861958d408
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.Universal.LightMinMaxZJob, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.Universal.LightMinMaxZJob&, Unity.RenderPipelines.Universal.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--2230a143748f5ecbc3a89a75bf0ad747
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.InstanceDataSystem+CalculateInterpolatedLightAndOcclusionProbesBatchJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+CalculateInterpolatedLightAndOcclusionProbesBatchJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--f0c1de1e0e473dd1e2134aa9c2aedec8
|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GenerateInteriorMesh(Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowUtility+ShadowMeshVertex, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowUtility+ShadowMeshVertex, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32&, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.Int32&, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--7f134032f58654d1a1e32b15afeb1ca9
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.UpdateLODGroupDataJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.UpdateLODGroupDataJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--5fdfeaf18115ebd7d5568447b4fcc068
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+UpdateCompactedInstanceVisibilityJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+UpdateCompactedInstanceVisibilityJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--db6d8428411f96db68c6d896350dcfe8
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.GPUResidentDrawer+FindRenderersFromMaterialOrMeshJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.GPUResidentDrawer+FindRenderersFromMaterialOrMeshJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--2f7e0116d3410ede708e88fe612f7c45
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.InstanceDataSystem+MotionUpdateJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+MotionUpdateJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--8f778f1045e597de4fb57be76d58bf33
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.U2D.Animation.CalculateSpriteSkinAABBJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.CalculateSpriteSkinAABBJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--122fae680333e8e2ba58f80110a0a78c
|
||||
--method=UnityEngine.Rendering.Universal.ShadowUtility, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::CalculateProjectionInfo(Unity.Collections.NativeArray`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.Universal.ShadowEdge, Unity.RenderPipelines.Universal.2D.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Vector2, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--843202c908bab7e5d293b945a4d70509
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.PrefixSumDrawsAndInstances, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.PrefixSumDrawsAndInstances&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--209746fb9df6b9e66808d1c71bbb249b
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[UnityEngine.Rendering.RemoveDrawInstanceIndicesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.RemoveDrawInstanceIndicesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--37865de3b54f1de9211580a333ee3519
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.U2D.Animation.SkinDeformBatchedJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.SkinDeformBatchedJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--aece0ca012db7ae9f82cc8b3c490870a
|
||||
--method=UnityEngine.Rendering.GPUResidentDrawerBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::FindUnsupportedRenderers(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1+ReadOnly[[UnityEngine.Rendering.SmallIntegerArray, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1+ReadOnly[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--daeac82c5bda0cec225f4b7eee5774e9
|
||||
--method=UnityEngine.Rendering.InstanceCullingBatcherBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::RemoveDrawInstanceIndices(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawInstance, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[UnityEngine.Rendering.RangeKey, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[UnityEngine.Rendering.DrawKey, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawRange, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.DrawBatch, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--7f9c693efd613feefc88a26bf6938ff5
|
||||
--method=Unity.Jobs.IJobForExtensions+ForJobStruct`1[[UnityEngine.Rendering.ParallelSortExtensions+RadixSortPrefixSumJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.ParallelSortExtensions+RadixSortPrefixSumJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--e6a9132d09c113f0975355db1c7ee6e9
|
||||
--method=UnityEngine.U2D.Animation.MeshUtilities, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::GetFirstUnusedIndex(Unity.Collections.NativeArray`1[[System.Boolean, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--7742443bc60e4cf32e2d83ea81ffbafd
|
||||
--method=UnityEngine.Rendering.LODGroupDataPoolBurst, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::AllocateOrGetLODGroupDataInstances(Unity.Collections.NativeArray`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.LODGroupData, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.LODGroupCullingData, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeParallelHashMap`2[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[UnityEngine.Rendering.GPUInstanceIndex, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeList`1[[UnityEngine.Rendering.GPUInstanceIndex, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|Unity.Collections.NativeArray`1[[UnityEngine.Rendering.GPUInstanceIndex, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null)--b29d8af445855df3eafdddfe8da10cc4
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeStream+DisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeStream+DisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--ca60ab232d19a9f4380a530fa0d222cf
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.UpdateLODGroupTransformJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.UpdateLODGroupTransformJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--8a11958584e6d7f43fdafe25379de05d
|
||||
--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.LowLevel.Unsafe.UnsafeDisposeJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.LowLevel.Unsafe.UnsafeDisposeJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--276b96e48754d7f5ba865bd7f5b37c11
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.U2D.Animation.UpdateBoundJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.UpdateBoundJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--381a3a85c237f2f5ef34ba69d4bda072
|
||||
--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+GetVisibleNonProcessedTreeInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+GetVisibleNonProcessedTreeInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--956e4506a89021f60bea991d59455e85
|
||||
--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.Rendering.RegisterNewMeshesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.RegisterNewMeshesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--59481637653112fa89d3e6222e05e479
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--method=Unity.Jobs.IJobParallelForBatchExtensions+JobParallelForBatchProducer`1[[UnityEngine.Rendering.InstanceDataSystem+QuerySortedMeshInstancesJob, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.Rendering.InstanceDataSystem+QuerySortedMeshInstancesJob&, Unity.RenderPipelines.GPUDriven.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--bfb92a5f7fd6b5fad55775a2d5c4b979
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--method=Unity.Jobs.IJobParallelForExtensions+ParallelForJobStruct`1[[UnityEngine.U2D.Animation.CopySpriteRendererBoneTransformBuffersJob, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(UnityEngine.U2D.Animation.CopySpriteRendererBoneTransformBuffersJob&, Unity.2D.Animation.Runtime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--66b2bcfca35e34fcfd5d46be438048e2
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--method=Unity.Jobs.IJobExtensions+JobStruct`1[[Unity.Collections.NativeStream+ConstructJob, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null::Execute(Unity.Collections.NativeStream+ConstructJob&, Unity.Collections, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|System.IntPtr, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089|Unity.Jobs.LowLevel.Unsafe.JobRanges&, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null|System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089)--b78f808503c8b5fe97a83e833bd5871d
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Reference in New Issue
Block a user