Commit Graph

  • d7943b6b1c fix: update tests for silent CampaignConfig OnEnable + Linux SaveSystem main jimmyabv 2026-08-25 23:10:25 -03:00
  • a732464614 ci: free runner disk space before Unity docker pull (no space left on device) jimmyabv 2026-08-25 22:07:07 -03:00
  • 229111a5ad docs: roadmap session IV + CLAUDE.md current state sync jimmyabv 2026-08-25 17:42:28 -03:00
  • 43f15eb9fe chore: scene saves from playtesting session (Ch1-3 UI edits) jimmyabv 2026-08-25 17:41:12 -03:00
  • bcc590f621 feat: runtime pause menu (continuar/reiniciar/opciones/menu) + Mi Memorial in main menu jimmyabv 2026-08-25 17:41:07 -03:00
  • 97677fbfff fix: defeat-to-Memorial chain, first-run dialogues, memorial typing, dialogue layout jimmyabv 2026-08-25 17:41:03 -03:00
  • dc45653be4 fix: pick best-wired DeadKingInputUI + runtime fallback inscription panel jimmyabv 2026-08-25 02:32:11 -03:00
  • 58fcf0fa5c feat: draws trigger Purgatory Duel for the Queen + post-defeat restart menu jimmyabv 2026-08-25 02:31:58 -03:00
  • 916acd3d79 test: raise EditMode coverage to 98.16% global, all classes >=95% jimmyabv 2026-08-25 02:30:58 -03:00
  • ff33c43293 chore: bump com.unity.testtools.codecoverage to 1.2.7 (batchmode coverage fix) jimmyabv 2026-08-24 21:32:04 -03:00
  • ac61e5f875 feat: menu BGM theme + stop chapter music on return to menu jimmyabv 2026-08-24 21:19:29 -03:00
  • 718246841c feat: La Muerte presence/commentary runtime + per-act BGM loops jimmyabv 2026-08-24 21:02:21 -03:00
  • cfc3981ebf docs: roadmap sync — vertical slice complete, current pending list jimmyabv 2026-08-24 20:31:35 -03:00
  • 0f0b3ddd82 feat: ricardo portrait + La Muerte dialogue appearances at act finales jimmyabv 2026-08-24 20:24:18 -03:00
  • 088d70db6f feat: La Muerte as speaker with custom art + data-driven quotes jimmyabv 2026-08-24 20:07:42 -03:00
  • f7d56066c0 feat: Purgatory Final duel vs La Muerte + SFX wiring + runtime options menu jimmyabv 2026-08-24 19:39:52 -03:00
  • 9fdafe8e04 feat: chapter mechanics (cursed squares, fog of war, turn timer, boss queen) + dialogue data and scenes jimmyabv 2026-08-21 10:56:44 -03:00
  • 1c905e2689 fix: game over UI panels never showing + polish panel visuals jimmyabv 2026-08-20 02:20:48 -03:00
  • 389f5272b5 fix: piece movement, gameplay bugs, and test fixes jimmyabv 2026-08-20 01:09:43 -03:00
  • fdb8c6eef7 fix: comprehensive chess gameplay fixes jimmyabv 2026-08-17 23:34:27 -03:00
  • 2ba5995534 docs: update CLAUDE.md with current state and bug history jimmyabv 2026-08-17 22:47:06 -03:00
  • 351f9e12db fix: StackOverflow in King.GetAvailableMoves -> IsInCheck recursion jimmyabv 2026-08-17 22:42:17 -03:00
  • 801de792ab fix: empty board + state stuck in Dialogue jimmyabv 2026-08-17 22:26:48 -03:00
  • c5915c2e97 fix: dark overlay + pause input error jimmyabv 2026-08-17 22:13:05 -03:00
  • 072537211c fix: dialogue system race condition + null safety jimmyabv 2026-08-17 21:48:04 -03:00
  • bf3bec3bb3 fix: add missing asmdef reference and namespace import jimmyabv 2026-08-17 20:50:08 -03:00
  • b539aa403e fix: resolve compilation errors, add tests, fix configs, update docs jimmyabv 2026-08-17 20:40:02 -03:00
  • 29446f95eb feat: SetupChapterScenes editor script — one-click scene wiring jimmyabv 2026-08-17 18:18:55 -03:00
  • 67048ddcb0 chore: cleanup dead code + null safety + BalanceConfig fix jimmyabv 2026-08-17 18:12:04 -03:00
  • 31e70b1bcf fix: ReadOnlyPropertyDrawer + BoardManager skips PlacePieces in campaign mode jimmyabv 2026-08-17 16:54:30 -03:00
  • 0def9769ef fix: 6 critical bugs blocking campaign flow jimmyabv 2026-08-17 05:07:23 -03:00
  • 714b17811b fix: GameStateManager pure state tracker, CampaignManager owns scene flow jimmyabv 2026-08-17 04:55:05 -03:00
  • f87a656695 feat: crear escenas Chapter2 y Chapter3 con Build Settings actualizado jimmyabv 2026-08-17 04:43:37 -03:00
  • e4fee2bd80 feat: editor script para crear escenas Chapter2 y Chapter3 jimmyabv 2026-08-17 04:41:08 -03:00
  • f7df1befca feat: integrar GameManager-AudioManager-CampaignManager, tests unitarios y epics jimmyabv 2026-08-17 04:36:46 -03:00
  • 8b32633024 docs: clean up root CLAUDE.md — remove placeholders, add project identity jimmyabv 2026-08-17 02:37:55 -03:00
  • 0cdf08e6f3 docs: fix broken refs, generate control manifest, update systems-index jimmyabv 2026-08-17 02:29:50 -03:00
  • 86d4b144b1 docs: complete art bible S6+S8+S9, fix GDD headings, move accessibility, add quick-specs jimmyabv 2026-08-17 02:20:43 -03:00
  • d97fe604d2 docs: art bible S5+S7, accessibility, UX patterns, CI workflow, gate check, purgatorio cap fix jimmyabv 2026-08-17 02:11:05 -03:00
  • b8676dcaa7 docs: ADR-0010..0014 aceptados (Piece Identity, Dice, Dialogue, Dead Kings, Audio) y registry jimmyabv 2026-08-16 17:21:24 -03:00
  • d273e55dde docs: artifacts de /architecture-review (145 TRs, matriz de trazabilidad, veredicto CONCERNS) jimmyabv 2026-08-16 16:51:52 -03:00
  • 928f58675f feat: IA por dificultad, eventos captura/jaque y consolidar SceneTransitionManager jimmyabv 2026-08-16 16:21:07 -03:00
  • 17e6e5a9b3 docs: ADR-0000..0009 aceptados y registry de arquitectura jimmyabv 2026-08-16 16:21:03 -03:00
  • 306c444016 chore: settings de proyecto, dependencias y gitignore (excluir cachés IDE y paquete Coplay) jimmyabv 2026-08-16 03:36:23 -03:00
  • d05f850d61 content: reorganizar sprites a TESTING_ONLY, mover diálogos, añadir piezas, escenas y TextMesh Pro jimmyabv 2026-08-16 03:35:44 -03:00
  • b8b26ae5c1 feat: herramientas editor y ajustes diálogo, campaña y transición de escena jimmyabv 2026-08-16 03:35:15 -03:00
  • 51364556d9 docs: actualizar estado del proyecto, roadmap y arquitectura sprint 5 jimmyabv 2026-08-16 03:35:02 -03:00
  • 9c8e7d281e Unify Ricardo Valdes and Julian Vane as two atemporal timelines jimmyabvandClaude Sonnet 4.6 2026-06-24 17:34:55 -03:00
  • 83e5e53e94 Restore May vertical slice (Sprint 1-3), discard Classic/Combat refactor jimmyabvandClaude Sonnet 4.6 2026-06-24 17:10:19 -03:00
  • 4bf5d0086d Spike: explore Input System for Classic Mode square selection (S1-6/TD-005) spike/input-system-classic-mode jimmyabvandClaude Sonnet 4.6 2026-06-21 01:22:57 -03:00
  • 554913bdde Sprint 1: stand up Unity test infra, fix pawn attack-square bug, reduce tech debt jimmyabvandClaude Sonnet 4.6 2026-06-20 20:09:12 -03:00
  • 893e513486 Merge origin/main, keeping local content (May Sprint 5 commit superseded) jimmyabvandClaude Sonnet 4.6 2026-06-20 10:08:59 -03:00
  • ab31bba21e Adopt Claude Code Game Studios template, configure Unity engine, document Combat Mode jimmyabvandClaude Sonnet 4.6 2026-06-20 10:08:10 -03:00
  • 8a1db81d8f Add initial files for Sprint 5 - Meta Systems + Polish jimmyabv 2026-05-10 19:48:40 -03:00
  • d1ff57293d finalizado ajedez clasico jimmyabv 2025-07-29 15:27:32 -03:00
  • 779a4d8c1e Sistema de reglas sin condicion de ganar o perder impleentado jimmyabv 2025-07-29 13:32:29 -03:00
  • bb3c5f0230 Primer Commit jimmyabv 2025-07-29 00:54:13 -03:00
  • 714fb3d371 Initial commit jimmyabv 2025-07-29 00:50:45 -03:00